The party is moving along, at a slow pace with the lack of visibility. Every step sounds like thunder, every jingle of loose metal like a gong, the quiet in these caves is almost overwhelming.
The caverns appear to be opening up ahead, you see a large mushroom ahead of you, but before you can move or say anything a crude javelin-shaped rock comes flying at Ghorgor!
The crude weapon shatters as it hits the goliath's armor, knocking the wind out of the warrior.
Following that a bolt of sickly green emits from the darkness, it also engulfs Ghorgor, insidious dark energy courses through him.
[sblock=Nature DC 17]
These large mushrooms are benign. [/sblock]
[sblock=Enemy Actions]
?? - attacks Ghorgor
vs ac; dmg (1d20+14-2+2=23, 3d6+5=12) +2 CA, -2 for range - hits for 12 (or 7). Triggers Battle resilience (does this affect the first attack?).
??? - attacks Ghorgor -
vs ref; poison dmg (1d20+12+2=24, 2d10+5=17) hits for 17 poison + ongoing 5 poison damage and cannot shift (save ends both).
12 after DR
[/sblock]
[sblock=Unlocked Stats]
??? <- TBD
[/sblock]
[sblock=ooc]
[MENTION=23298]industrygothica[/MENTION] - are you healing at all? Note you can heal at HSV+4 from Song of Rest, so 2 surges would get you to full...
Status:
Ghorgor: 38 (or 43)/62 - used 2 surge, ongoing 5 fire damage and cannot shift (save ends both), Damage Resistance 5 until the end of his next turn.
Eryto: 32/32, used 4 surges
Orthos: 28/30, used 1 surge
Willow: 10/30,
Leonard: 32/34 - used 2 surge
Ronen: 32/32, used 2 surges
Fracture: 44/44, used 3 surges.
PC's Up!
[/sblock]