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Adventure: A Tale of Two Domains (DM:Luinnar, Judge:renau1g)

"Whoa! Bad Dog!" Bren ducked, letting the charging wolf go right over his head, then danced back a few steps. "Sit!," he added, putting an arrow into the wolf's left fore-paw. Just to be sure, he stepped back a few more paces, keeping the wall behind him.

[sblock= OOC]
>Immediate Interrupt, when wolf enters an adjacent square: Weave through the fray, shift to L6

>Standard: Clever shot RBA at wolf, 1d20+18 vs. AC= 35 (hit for 20 force and wolf is slowed until end of Brenn's next turn); rolls http://invisiblecastle.com/roller/view/3317385/ (rolls include bonuses from Dancing Serpent and Bow expertise)
>Move: walk to L13
>Free/end of turn: shift 1 to L14

[/sblock]
 
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COMPANIONS, SIR EXSIXTEN JUST HAD THE STRANGEST DAYDREAM! EX-GHOST LIZARD JAXAMELEON LIZARDICUS, ART THOU INJURED BY OUR HEROES TEMPORARILY MISDIRECTED VENGEANCE?
"YES!" Jax shouts back. "Wait there; I'm coming over to you!"

The winter wolf lunges to stop Jax from escaping, but the kobold manages to slip past once again with a feint. He bounds across the room, jumps over the couch, and somehow lands behind Dr. Domiani. He aims quickly and then thrusts into the doctor's calf with his freezing dagger.

[sblock=Luinnar]What happened to the crown? Is the doctor wearing it?[/sblock][sblock=Jax actions / stats]Wolf 2's turn: When Jax crits on that OA, he deals 12 extra cold damage from the weapon's enhancement bonus. Also, Two-Weapon Opening lets him make an MBA with his offhand which misses AC 22.

Minor: Shifty to B13.

Move: Walk to G13.

Standard: Running Slash, moving to I14 (without provoking an OA) and then attacking Dr. Domiani. Hits Reflex 31 for 43 cold damage, and he's slowed TENT Jax and has 5 vulnerability to cold TENT Jax. (1d20+22=31;1d4+13+2+2=21;3d8+4=22)

End of turn: Saving throw vs -1 to AC succeeds. (1d20=20)


PC:Jax (Dekana) - L4W Wiki- Male Kobold, 11 Rogue / Daggermaster
Passive Perception: 22, Passive Insight: 21
AC:26, Fort:21, Reflex:26, Will:18, Resist 5 cold, 5 necrotic, Speed:6, 7 while not bloodied
HP:79/79, Bloodied:39, Surge Value:19, Surges left:7/9
Initiative +13
Action Points: 0 (encounter)

Conditions

Powers
MBA: +18 vs AC, 1d4+12; or with CA, +21 vs AC, 1d4+14 + 3d8+4 (1/turn)
RBA: +19 vs AC, 1d4+11; or with CA, +22 vs AC, 1d4+13 + 3d8+4 (1/turn)
Frost Dagger, Piercing Strike, Riposte Strike, Shifty
Combat Tumbleset, Critical Opportunity, Feytouched, Imperiling Strike, Low Slash, Perfect Feint, Running Slash, Second Wind, Sly Lunge, Sneak in the Attack
Bloodbath, Frost Dagger, Knockout, Press the Advantage, Raven Cloak

Combat notes: +2 damage with CA; +2 damage with cold; 18-20 crit range, on crit, make MBA with offhand (+16 vs AC, 1d4+10)
[/sblock]
 


Andras fires an arrow that pierces the doctor's thigh, causing him to stumble. In a flash, Jax takes advantage of the opening to cause another grievous wound.

[sblock=Actions]Standard: On My Mark vs the doctor. Hits AC 26 for 19 damage. Bless you, Exsixten. In addition, Jax can make an MBA against the doctor, with a +5 power bonus to the attack roll. Hits AC 44 (!!!) for 43 damage. Holy [expletive deleted][/sblock]

[sblock=Andras's mini-stats]Andras genasi Warlord 9
Initiative: +13 | Passive perception: 19 | Passive Insight: 14
AC: 25 | For: 23 | Ref: 20 | Will: 17
HP: 66/66 | Bloodied: 33 | Surge value: 16 | Surges: 9/9
Resist: 5 Fire
Speed: 6 | Languages: Allarian, Primordial
AP: 1 | Second Wind: not used
Melee Basic Attack: +14 vs AC, 1d10+7 damage
Ranged Basic Attack: +15 vs AC, 1d10+10 damage
Powers: Paint the Bulls-Eye, Direct the Strike
Insightful Warning, Staggering Shot, On My Mark, Takedown Strike
Relentless Wounding, Create Opportunity
Firedeath, Inspiring Word (1/2), Shake It Off, Reorient the Axis
Rebounding Longbow, Boots of the Fencing Master, Feytouched Armor, Boar Tusk Helm

Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift five squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.

Conditions:
+2 to damage rolls

[/sblock]
 

GM: Jax rolled a 18, which means he got a crit with his overpowered Daggermaster feature! Looks like Jax is can do obscene damage no matter who rolls for him! :eek:

@Dekana can you please roll the crit and let me know if Jax has any other horrible awful obscenely overpowered powers to use that key off the crit?

Thanks :)

Just need Dorn's and Quagmire's turn.
 
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OOC: The increased crit range only works for rogue powers, and a melee basic isn't a rogue power. =/

Edit: However, the MBA should have done 5 more damage since the good doctor had vulnerability to cold.
 
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Quagmire joins the fray around the doctor, prudently placing Sir Exsixten's armored bulk between himself and the nearer winter wolf. With a well-practiced move, he feints toward his foe's head, forcing a defensive reaction calculated to leave it open to Jax's blades once more.

[sblock=actions]Move: to H12.
Standard: Commander's strike; Jax gets an MBA with +1 to hit and +4 damage: hits AC 41 for 41 damage. Natural 19; you sure about that not critting, Dekana? ;)

I don't see anything useful to do with a minor action; we seem to be in decent shape for the moment. (Famous last words...)
[/sblock]
 

Dorn fires bolts of electricity at the vampire, nearly searing the unlive out of him. Next he fires a bolt of ice, but the doctor manages to dodge aside as it shatters nearby.

[FONT=&quot]Dr. Dominiani[/FONT] pulls out the Crown of Soldiers from his pack and places it on his head. Concentrating he channels its magical power and dispels the magic that binds him. Even your power will come to an end in time, Cur. he says laughing.

One of the wolf staggers in the direction of Brenn, but the elf's binding arrow makes it unable to get far. The other charges at Brenn, but it miss its mark.
[sblock=actions][FONT=&quot]
Dorn: Demon soul bolts. rolls
hits 3 times for 25+20+23 thunder damage, will use furious assault for an extra 1 damage.
Move:E12

Standard:Ice Dragon's Teeth vs Dr. Domani 21 vs ref miss.

Dr. Dominiani
[/FONT]:
Minor: Draw Crown
Minor:Put on Crown
Standard:Crown Power: Antimagic, breaks immobilize.

save succeeded


Winter Wolf 2:
Move: K8

Winter Wolf 1:
Move:H16
Standard: Charge Brenn miss
[/sblock][FONT=&quot]
[/FONT][sblock=Combatants]
[FONT=&quot]Dr. Dominiani[/FONT][FONT=&quot],[/FONT] marked EONT, slowed TENT Jax and has 5 vulnerability to cold TENT Jax.
[FONT=&quot]HP: 26/[/FONT][FONT=&quot]252[/FONT][FONT=&quot] Bloodied: 126
AC: 27, Fort: 24, Ref: 26, Will: 25
Immune: Disease, Poison
Resist: 10 Necrotic
[/FONT][FONT=&quot]Vulnerability: 10 Radiant[/FONT]

[FONT=&quot]Winter Wolf 1: marked EONT
[/FONT][FONT=&quot]HP: 15+124/[/FONT][FONT=&quot]124[/FONT][FONT=&quot] Bloodied: 62
AC: 26, Fort: 25, Ref: 24, Will: 22
Resist: 10 cold

[/FONT][FONT=&quot]Winter Wolf 2:[/FONT] slowed EONT Brenn
[FONT=&quot]HP: 75/[/FONT][FONT=&quot]124[/FONT][FONT=&quot] Bloodied: 62,[/FONT]
[FONT=&quot] AC: 26, Fort: 25, Ref: 24, Will: 22
Resist: 10 cold
[/FONT]
Akriel?
[FONT=&quot]HP: ???/[/FONT][FONT=&quot]???[/FONT][FONT=&quot] Bloodied: ???
AC: ??, Fort: ??, Ref: ??, Will: ??
Immune: ???
Resist: ???
[/FONT][FONT=&quot]Vulnerability: ???[/FONT]

[FONT=&quot]Dorn: 73/83, Narrow Escape, ice dragon teeth, demon soul bolt used.
Andras:
[/FONT]66/66 +2 to damage rolls until the end of the encounter
[FONT=&quot]Sir ExSixTen: 5+88/88
Jax: 79/79.
Quagmire:71/71
Brenn: 65/65
[/FONT]
[/sblock][FONT=&quot]
[sblock=Terrain]
Furniture is difficult terrain. The doors are closed and can be opened with a minor action (if not locked).
[/sblock]
[/FONT]
 

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