(Adventure) A Tidy Profit... [Judge: Uriel]


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Pbartender

First Post
You set your watches for the night and turn in. Merlis waits up as the others, obviously exhausted from their ordeals of the evening, fall asleep almost instantly. It gets late, and Merlis himself can hardly stay awake. Before he realizes it, he has momentarily dozed off.

He wakes up in darkness. The lamp has gone out, and only the faint moonlight filters in throught he open window... open window! Merlis catches the movement of a short, humanoid form out of the corner of his eye. It has just opened one of the packs and is hurredly rifling through the contents.
 



Pbartender

First Post
The burglar pauses in his looting, and turns to notice gaping at him. Even by the dim moonlight Merlis can see that the thief has the stature and features of a goblin, though they are set in a more leering, sneering fashion than what he has seen of his new friend Zhang.

The goblin acts swiftly. He pulls a dirty-looking knife from a hidden sheath, and springs out toward the flat-footed wizardling. Merlis, shocked out of his dazed reverie, clumsily jerks out of his chair in an attempt to dodge the blow. Fortunately, the goblin's feet tangle amongst the straps and buckles of the backpack he was searching, and he stumbles. The dagger thrust goes wide, missing Merlis' throat by a bare fraction of an inch, and the two of them go crashing into the table.

The din of the struggle is enough to waken Zhang and D'artagnan from their troubled dreams.

Surprise round is over.
 





Pbartender

First Post
OOC: I'm going to close out this adventure due to lack of interest.

The goblin disentangles himself from Merlis and leaps out the open window, with the map and the encoded book clutched in one hand.

Zhangsun and D'artagnan warn Joe downstairs, who calls up the watch. By morning, the town watch has tracked down and apprehended a dozen pirates who were trying to sail out of harbor with the morning tide.

Armed with hard evidence of theft, murder and piracy, Orussus' hand of justice falls heavily on Captain Word and his crew. Short odds say they'll be hanged by the end of the week.

OOC: The experience listed above will be the total for the adventure as it stands. I will list it in the Adventure Interface thread.

Word of the arrests and executions of the pirates who wished them killed soon reaches Atella and Jo. It appears Orussus is once again safe for their return.

OOC: Should wish to continue playing them, there is nothing preventing Jo or Atella from returning to Orussus. Anyone from this adventure who might have wished them harm will soon be dead.
 

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