[sblock=ooc]OK, I'll go with the pattern... not sure it's the greatest move, but hopefully it will clump up the meleers and give us a chance to regroup a bit. I can actually target all 4 of them.[/sblock]
Roswyn curses at the spellcaster who has flown out of reach. She concentrates on closer targets, launching a spell at the surface of the water in their midst. Colors and shapes dance making enticing reflections.
Seeing Tondrek in trouble, Roswyn takes a deep breath, concentrating her willpower and running through a complicated sequence of sigils in her mind's eye. With a ripping sound a small gate opens horizontally in mid-air in front of the half-orc. A moment later, a... thing drops out of the gate with an obscene squish. Shadows cover its form, preventing a clear view, but its body is lumpy and wriggling. A huge slathering mouth emerges from the shadows. It snaps threateningly at the nearest kobolds.
Hang on, Shava...
[sblock=Actions]Standard: Hypnotic Pattern at T21. Targets all 4 kobolds on the surface. Might be able to target the dragon too depending how deep down he is, so I'll go ahead and roll for him. CA vs. W1 and D since they are prone. (Takes place at the start of their turn so Tondrek's servant still gets to do its autodamage to S2 and W2.)
Pattern vs S1, W1 (w/CA), S2, W2, D(?, w/CA) (1d20+11=31, 1d20+11+2=16, 1d20+11=21, 1d20+11=31, 1d20+11+2=29) Vs Will, probably hits most except maybe W1.
If hit they are slowed TENT... and pulled towards T21. Let's say W2 to U20, S2 to T21, S1 to T22. If W1 is hit pull him to R21 into the pit, try to get him in the dragon's way! If D is hit, don't pull him at all (let him get out of the pit on his own!) but he's still slowed, which would help very slightly.
Minor: Summon Abyssal Maw at T23.
Reactions/Interrupts: Use Shield to prevent a hit. Use Fade Away if hit.
[/sblock]
[sblock=Roswyn stat block]
Lady Roswyn d'Sivis- Female Gnome Wizard 5
Passive Perception: 12, Passive Insight: 17
AC:18, Fort:14, Reflex:18, Will:19, Resist 5 Acid -- Speed:5
HP:
39/39, Bloodied:19, Surge Value:9, Surges left:2/7
Initiative +2
Action Points: 0, Second Wind: NOT USED
Powers:
Cantrips,
Illusory Ambush,
Scorching Burst,
Orb of Deception,
Grasping Shadows,
Hypnotic Pattern,
Shield,
Horrid Whispers,
Summon Abyssal Maw,
Majestic Word,
Fade Away,
Cloak of Resistance,
Orb of Inevitable Continuance
Abyssal Maw:
HP 19/19
Opportunity Attack: Melee 1; targets one creature; +10 vs Reflex; 1d6+7 damage.
In addition, if an enemy adjacent to the maw makes a melee attack that does not include the maw as a target,
the maw can make an opportunity attack against that enemy after the enemy's attack is resolved.
[/sblock]