Tamarand shakes his head from the shadows, thinking "Well, we've stirred up the hornets nest, this can't be good" as he prepares for a moment and then levels his daggers, bursting from the cover of darkness and unleashing icy death on the kobolds threatening his allies. His blasts contain a cold that chills to the bone those who dare oppose him. The icy javelins strike true.
The first strikes the heavily armored reptilian in the shield, jerking it's shoulder awkwardly. The second flies over Shava, narrowly missing the edge of the table, slicing the kobolds forearm from wrist to elbow before tinkling to the ground. The third flies away from Tamarand, towards the kobold that is distracting Brenron. This one pierces straight through the kobold's thigh. When all the javelins have struck true, they explode in a shower of ice shards that lodge themselves in the kobolds, chilling them to the bone.
The drow runs forward, jumps off the stage to get closer to the kobolds, then focuses his formidable powers in an effort to blow their minds. With a roar, a psychic wave blasts into the kobolds, sending them reeling to get away from the terror that is Tamarand. The dancer stumbles and falls, unable to take the psychic onslaught of the drow. The other kobolds stumble away fearfully, their minds broken and reeling. He then calls on his innate gifts and encircles himself with a protective sphere of darkness.
Shava, instinctively ducks down as she hears the ice javelin come streaming by her. Missile combat was very common on the open air. She takes the onslaught in quickly planning her next move.
That Drow might just be showing me up. Apparently I need that dagger more than I thought. . . but what is it exactly? No matter, he may be useful but I still need to show my stuff. She turns her head slightly and offers the drow a light smile before rushing forward, she reaches down, scoops up her dagger and doubles back towards the far wall, starring into the room where she knew the wizard hid.
I see you.
Brenron raises his staff, slams it to the ground the kobold clutches at it's eyes and stumbles back, off the stage. The dwarf then hops off the stage and joins his allies.
Rohna looks around seeing that the kobolds seem very angry that she standing behind their pretty curtain. Her armor flows back over her body as she draws her hammer and shield. Between the kobold dancer and the door at the back of the club, Mitra fades into existence again and rears up onto her back legs to tower over the little thief. The bear's lips peel back to show her massive yellow teeth. "Everyone get through that door so I can hold em back!"
"What?!" She considered briefly following the order anyway, to not upset the command structure. She dismissed the thought.
I'm not about to squeeze into a small room with the guy who throws acid, especially since it will open me up to attacks on at least two sides. Shava peered over but just couldn't see a way to get in without being immedaitely attacked.
"Perhaps it may be best to keep them in." She said, mainly to herself.
Another flash of light crossed her eyes, as she held out her dagger and focused on the room. The winds suddenly pick near the entrance to the room, slamming items and furniture this way and that. They reach out with an unnatural hunger, tearing into the wizards flesh and dragging him towards the bear.
[sblock=actions]
Minor to pick up the dagger.
Move to
F11.
Howling Tempest centered on
H8
Attack vs I7(K),
9Fort. Natural 1
Attack vs I8 (W),
25 vs Fort.
14 Thunder damage [URL="http://invisiblecastle.com/roller/view/2311269/"]+1 due to Challenge Seeking Dagger, and the target is deafened (save ends).
Slide Wizard to H8.
Attack vs G9 (K), +8 vs Fort, 2d6+9 Thunder damage. If it hits I slide the target to K10.
Attack Tables in G7 and H7. +8 vs Fort, 2d6+9 Thunder Damage, +1d6 from Dagger. Anything remaining gets slid to F6 and F7.
The Tempest Persists till the end of my next turn. Each creature that starts it turn in the burst (burst 1) takes 4 thunder damage.
[/sblock]
[sblock=Quick Stats]
Shava Devla d'Lyrandar
Female Half-Elf Sorcerer 4
Initiative +5;
Senses Passive Insight 19, Passive Perception 12
HP 24/39,
Bloodied 19,
Surge Value 9,
Surges 7/7
AC 16;
Fortitude 14,
Reflex 16,
Will 19
Speed 6
AP: 1
Skills Arcana +7, Athletics +12, Diplomacy +13, Insight +9
Feats Mark of Storm, Sorcerous Blade Channeling, Sure Climber
Equipment Challenge-Seeking Dagger +2, Sylvan Cloth Armor (Basic Clothing) +1, Safewing Amulet +1, Identification Papers, with Portrait, Waterskin, Sunrod (2), Rope, hempen (50 ft.), Pouch, Belt (empty), Rations, Trail (10), Grappling Hook, Flint and Steel, Everburning Torch, Backpack (empty), Arcane Signet Ring, Ritual Book
Rituals Summon Winds
Powers
Lightning Strike, Storm Walk
Guiding Strike, Thunder Slam, Thundering Gust, Sorcerous Sirocco, Second Wind
Howling Tempest
Full Sheet[/sblock]