[Adventure] Dive into Darkness (Judge: stonegod)

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OOC: Update from Pax. The creature only has five hp left. We all want to move forward. I have no idea why I waited.

IC: Euphie extends her sword and a blast lighting shoots forth shattering the elemental into a million pieces.

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Initiative over.
 

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"I'll stop pushing things at random and let magic people make magic decisions. I'll deal with the consequences."

Cairn stands in the middle of the room observing the proceedings with wary eye

OOC: could I get healing word from someone? Or we do another short rest? I think we could since there were eno:):):):)er powers used and Cairn needs another surge +6 to heal to full...
 


Still here, waiting to continue Elec-Squall's course of action until others have had a chance to weigh in.
 

OOC: Back from PAX! Just to recap, there are two revealed teleportation circles. One in the North West and another in the South East.

Elec-squall is planning to select Shadow and Cockatrice as his remaining actions. If you want to do something different the time is now.

There are no ongoing effects that you know of so a five minute rest is fine.

If there are no major objections or comments I'd like Cabanna to go ahead with his post this evening/tomorrow morning since its already been over 24 hours without comment.
 


After waiting for Cairn to recover from his exertion, the lightening imbued wizard holstered a single wand, and passed by the new portal.

With no immediate threat presenting itself, Elec-Squall takes decisive action, and enters his final choices. First Cockatrice, and then Shadow, expecting similar results to his last two answers.
 

After waiting for Cairn to recover from his exertion, the lightening imbued wizard holstered a single wand, and passed by the new portal.

With no immediate threat presenting itself, Elec-Squall takes decisive action, and enters his final choices. First Cockatrice. he moves in front of the South West Eye and places his hand over the sensor. The eyes flashes with arcane energy then a beam shoots out and hitting the adjacent Elec squarely in the chest!

The energy forces its way up Elec-squall's body and into his mind. The wizard quickly turns on his party, blasting Euphie with the force of thunder, though the strange girl manages to resist.

[sblock=ooc]Eye uses Domination Ray vs Elec. 20 vs Will. Hit Elec-squall is dominated (save ends)

Elec-uses Thunderwave, targeting Euphie only. 17 vs Fort, Miss. [/sblock]

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I have no issue with moving forward even with the wiki down. I trust you all to keep your mini stat block accurate. If you do not have a personal back up of your character please let me know. I may be able to retrieve one for you.

No init rolled. It's the trap then you all. You may post in any order.

Round 1

Evil Eye Trap - Acted
Cairn - @S10
Stasi Tonladar - @S8
Filo d'Jorasco - @P8
Elec-Squall d'Kyrandar - @P12 - Dominated (save ends)
Shanairra Zanne d'Lyrandar - @O6
Euphemia d'Cannith - @O11

DelveMain34.png
 

OOC: Cairn should be in the middle, but no matter I can reach Ellec from here

Cairn, ready for some new attack reacts immediately even if attack comes from unexpected source. He hefts his weapon and holding it horizontaly presses the wizard on the wall, his legs dangling good foot above ground.

[sblock=Actions]
Move: P11
Free: Mark Ellec
Standard: Grab Ellec (I'm not sure how it goes in 4e and it's too late for me to look for it. Please roll as needed. Cairn STR is 18. Grab to imobilize and 'drop prone'

If the description I gave doesn't sound like it would give benefits of being prone, I'll change it to trip with Ghalad's haft.
[/sblock]
 

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