[Adventure] Dive into Darkness (Judge: stonegod)

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OOC: Theroc, please replace the word 'Warforged' with Cairn, elemental or primal, Cairn is warforged by stats only...IC he is primal being of earth.

Cairn continues to move after Filo's magic directed him toward the foe to better limit his options. After he is satisfied with his position he directs Nature's Wrath on poor bandit. He also slams his halberd into the opponent letting him feel Weight of Earth once more.

"Surrender now or I WILL kill you. You stand no chance."

[sblock=Actions]
Move: shift to O3
Free: Mark
Standard: Weight of Earth (1d20+9=21, 1d10+5=13) enemy is slowed TENT

Minor: Look around for more threats Perception (1d20+8=17) - does this mean I take passive?
[/sblock]

[sblock=Stats]

Initiative +4; Senses Passive Insight 13, Passive Perception 18
HP 44/56, Bloodied 28, Surge Value 14, Surges 13
AC 20; Fortitude 19, Reflex 16, Will 17
Saving Throws +2 vs ongoing damage, take 10 or roll on death saves; +2 item bonus vs. poison, weakened, slowed, immobilized, charm, feat and psychic effects

Resist 5 psychic
An ally that makes saving throw after Cairn succeeds on his gains +4 to the roll
Speed 6


Warden's Fury
Warden's Grasp
Weight of Earth
Thorn Strike



Warforged Resolve
Thunder Ram Assault
Form of Winter Herald Attack
Earthgrasp Strike



Form of Winter's Herald
Nature's Abundance

[/sblock]
 
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OOC/Elec-Cabana: I'd say the off the map enemy has partial cover, unless you move to I10. Wait a round and he'll probably be out of sight.
 

Stasi smiles at the longtooth,

"Now you weren't thinking of running away yet, we were just getting started, you hurt me, I hurt you. Just a little blood it's all fun."

She slams her huge flaming sword into the shifter.

"AAAAHHH MORE!! Give me More!"

She swings her flaming blade into the longtooth again.


[sblock="OOC"]

Standard: Overwhealming Strike Overwhelming Strike (1d20+10=20, 1d20+10=30, 1d12+5=14) Crit! 17 +4 fire damage

AP: Bond of Retribution (1d20+10=29, 1d20+10=28, 1d12+5=9) 9 more damage, that should finish him off right?

[/sblock]
[sblock=Stasi stat block]Stasi Tonladar- Female Human Avenger 4
Passive Perception: 21, Passive Insight: 16
AC:21, Fort:16, Ref:18, Will:19 -- Speed: 6
HP:39/44, Bloodied:22, Surge Value:11, Surges Per-Day 7/8
Initiative +2 Action Points: 0, Second Wind: not used
Powers:
Overwhelming Strike
Bond of Retribution
Radiant Vengeance

Oath of Enmity
Channel Divinity (Abjure Undead, Divine Guidance, Small Vengeance)
Compelling Blade
Sparking Wounds

Temple of Light

Refocus Emnity

Flaming Fullblade +1(Daily)
Enduring Spirit Vestments +2 (Daily)
Talon Amulet +1
[/sblock]
 

Shanairra! How shockingly sexy! Happily chirped the wizard. The longtooth shifter calling for retreat demanded Elec-Squall's attention.

No escape, only surrender! powerful legs launch Elec-Squall forward at surprising speed, the chest on his back swaying back and forth rapidly.

Touching his wands together, the wizard slung a cage of storm over the fleeing adversary. Lightning crawled all around the shifter, and his hair stood on end, though he hadn't been shocked... yet. Don't move! It will hurt if you do.

[sblock=OOC]

Move as far south as possible, running.


Standard Storm Pillar, Range 10, Elec-Squall Conjures a pillar of Lightning above Longtooth Shifter 2. The pillar occupies that square and lasts TE of Elec-Squall's NT. Each enemy that moves into a square adjacent to the pillar on it's turn takes 1d6+10 Lightning damage. (If Longtooth shifter moves in any direction he will take damage.)



[/sblock]
 

"After him Cairn!"

[sblock=OOC]: Free Action Virtue of Cunning slide Cairn to N4[/sblock]

Cairn continues to move after Filo's magic directed him toward the foe to better limit his options. After he is satisfied with his position he directs Nature's Wrath on poor bandit. He also slams his halberd into the opponent letting him feel Weight of Earth once more.

"Surrender now or I WILL kill you. You stand no chance."

[sblock=Actions]
Move: shift to O3
Free: Mark
Standard: Weight of Earth (1d20+9=21, 1d10+5=13) enemy is slowed TENT, Hit

Minor: Look around for more threats Perception (1d20+8=17) - does this mean I take passive?

**Excellent question. I have a hard time believing that you're active perception is ever better than you're passive. So I'd say yes.**
[/sblock]

[sblock=Cairn]You do not find additional threats.[/sblock]

Stasi smiles at the longtooth,

"Now you weren't thinking of running away yet, we were just getting started, you hurt me, I hurt you. Just a little blood it's all fun."

She slams her huge flaming sword into the shifter.

"AAAAHHH MORE!! Give me More!"

She swings her flaming blade into the longtooth again. His body crumples in a blaze of flame.

[sblock="OOC"]

Standard: Overwhealming Strike Overwhelming Strike (1d20+10=20, 1d20+10=30, 1d12+5=14) Crit! 17 +4 fire damage

AP: Bond of Retribution (1d20+10=29, 1d20+10=28, 1d12+5=9) 9 more damage, that should finish him off right. **Yuppers. He's dead.

[/sblock]

Shanairra! How shockingly sexy! Happily chirped the wizard. The longtooth shifter calling for retreat demanded Elec-Squall's attention.

No escape, only surrender! powerful legs launch Elec-Squall forward at surprising speed, the chest on his back swaying back and forth rapidly.

Touching his wands together, the wizard slung a cage of storm over the fleeing adversary. Lightning crawled all around the shifter, and his hair stood on end, though he hadn't been shocked... yet. Don't move! It will hurt if you do.

[sblock=OOC]

Move as far south as possible, running. (I17)


Standard Storm Pillar, Range 10, Elec-Squall Conjures a pillar of Lightning above Longtooth Shifter 2. The pillar occupies that square and lasts TE of Elec-Squall's NT. Each enemy that moves into a square adjacent to the pillar on it's turn takes 1d6+10 Lightning damage. (If Longtooth shifter moves in any direction he will take damage.)
[/sblock]

Seeing the Storm rage around him, the shifter knew that the wizards words were true. He turned back and saw his allies be struck down and become quickly aware of his options. He dropped his weapons at his feet and held his palms out to the group.

"Stand down!" He shouted. The remaining half-orc needed little prompting. Trapped between a rock and a rock one more well placed hit would be the end of his life. He threw his axe to the side.

[sblock=ooc] We are now out of initiative. Congratulations.[/sblock]

---------------------------------------

Initiative Over

19 - Enemies - Acted
Longtooth 2 - @?? - 32/71 - Cursed, Bloodied, Marked, Surrendered
Half-Orc 2 - @M6 - 16/62 - Cursed, Bloodied, Marked, Surrendered
12 - Cairn - @O3 - 44/56 -
10 - Stasi - @J7 - 39/44 -
17 (delayed to 9) - Elec - @I17 - 19/35
6 - Filo - @K8 - 41/41 -
3 - Euphemia - @H7 - 31/43
18 (delayed to 2) - Shanairra - @M8 - 29/42 - +2 to all defenses TENT and concealment

Edward @I9
 

"See? I told you you shouldn't have done this!" Shanairra prodded, grinning despite her injuries. "After all, you think we'd come here if we couldn't defend ourselves?" Silently, she chastised her apparently horrendous aim, from which every attack she made was evaded. Perhaps next combat she'd be better able to prove her usefulness.
 

Euphie take a moment to catch her breath after her enemies surender. "These guys aren't very bright. Either that are they are very bad a figuring out their opponents strength." She then leans on her sword and waits to see what the other will do with them.

"Oh, Elec come here for a moment." Euphie will touch Elec's brooch and it will glow red briefly. "There you go."


[sblock=Actions]
Standard action: Second wind (12 hp gained)

Also Euphie recharges her healing infusion and Elec's brooch daily. (we can short rest right?)

OCC: Anyone that uses a daily power also gains 6 temp HP when they do.
OCC: Anyone within 5 squares of me that spends a surge gains +2 to HP gained[/sblock]
[sblock=stat block]
Initiative: +2, Passive Perception: 19, Passive Insight: 14
AC: 19, Fort: 19, Reflex: 19, Will: 18 - Speed: 6
HP: 43/43, Bloodied: 21, Surge Value: 10, Surges left:6/9
Action Points: 1

Powers:
1/1 Second wind
1/1 Scouring Weapon
1/1 Repulsion Strike
1/1 Icebound Sigil
2/2 Healing Infusion/Restoritive Infusion
1/1 Shockweave Armor (encounter)
1/1 Shockweave Armor (daily)
[/sblock]
 

Both enemies hold their tongues at the chiding, though it's quite clear they do not care for the remarks. They seem to be waiting for you to do something with them.

[sblock=ooc]You may take a five minute rest.[/sblock]
 

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