GM: | WOO HOO! I managed to hit one PC this round. That's one PC in two rounds!!! | |
Sirrah turns his attention to Jasper uttering with disdain,
"You should have stayed down!"
Sirrah attempts to remove Jasper's head from his shoulders to leave no doubt this time.
Hilkalas takes a step back, and with a swift motion of his blade opens a magical rift, from which dark shadow tendrils escape and push the enemies away from him.
Jayce still lies motionless at the bottom of the stairs.
Rava stands once again, chanting,
"Protect these souls, protect their breaths, deliver them yet not to death."
Bright energy flares from the deva. Jayce and Sirrah are strengthened by her power, their wounds closing. Her last of her healing energy spent, Rava leans against the wall a moment to rest.
Jayce finally starts to stir on the ground. You're pretty sure you hear him mumble something about the code of Galifar.
"Victory is at hand! We'll paint this fort with your blood scum, you'll wish you never crossed paths with us!" The marshal proclaims as he sees the head of Jasper fly over the fortress, spraying blood on its wall.
Tana tries to take some pressure off of Sirrah, attacking one of the bandits who was shooting at him, and feels her blade connect for the first time it what seems like forever.
The first bandit puts his hand axe away and then uses his trusty bow once again against Hilkalas. But, it is not as trusty as he thinks as Hilkalas ducks under the arrow.
The third bandit attempts to save his buddy by shooting Tana, but it is only a shoulder wound. The fourth bandit steps back and throws a tanglefoot bag at Tana, but she is just a little too fast for him.
Seeing how this battle is going to end, the fifth bandit fires a quick unsuccessful blast at Hilkalas before making his way down into the building below. He is now out of sight.
The final Bandit takes a swing yet again at Sirrah and is almost successful, but Sirrah is just too quick for him.
[sblock=OOC]
Sirrah hits Jasper for 14 and kills him.
Hilkalas hits Bandit 1 for 6 and misses Bandit 5.
Rava heals Sirrah and Jayce.
Tana hits Bandit 4 for 10.
Bandit 1 misses Hilkalas.
7 plus mods misses
Bandit 3 hits Tana for 11.
19 plus mods hits for 11
Bandit 4 misses Tana with Tanglefoot Bag.
7 plus mods misses Reflex
Bandit 5 misses Hilkalas.
3 plus mods misses
Bandit 6 misses Sirrah.
49/49 Sirrah
37/55 Tana
23/43 Jayce, prone
30 Bandit 1, bloodied
Bandit 3
Bandit 4
8 Bandit 5
26 Bandit 6, bloodied
29 Jasper, dead
20/36 Hilkalas, 6 temp hit points
25/37 Rava, weakened UENT Rava
Terrain: The entire area is wet from the rain.
The road is difficult terrain due to mud. The rest of the area is wet, but it doesn't affect movement.
Cliffs: The entire area is surrounded by wet, extremely hard to climb cliffs that go up for at least 50 feet. The trail is right next to the cliffs on the right and left hand sides of the map.
Outpost: The interior of the outpost cannot be seen, just the walls. In the front of the outpost is a large wooden gate. The bandits on the walls have a cover bonus to all defenses.
Rubble: Although climbable, the rubble is both difficult terrain and has the normal climb penalties.
Note: There are two ladders, one at V13 and one at V19.
The buildings are about 12 feet tall, so one can move from the 15 foot tall walls to a building with no problem. It's just a single extra square of movement.
There are doorways (doors are open) into the buildings at Y17 and Y18, but they are not visible on the map.
[/sblock]
