(Adventure) Immortality Awakens (Knight Otu Judging) Part II

(OOC: If you had been able to prep two of the spells (or had caster level 4), you could just hit Thurgan with the spell and make the same time without the camel, but yeah--it looks like you'll make up the camel-finding time on the first day of traveling.)
 

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ooc: and the party could use a full day's rest for some rehab from that tortoise battle. Let's try to get long term care on as many as possible.
 


(ooc: no. Although I've never had a DM require that before. I was unaware that we needed to pack specific stuff for long term care. Can we use some local flora to help? We've got people with ranks in survival and probably heal.
 

(OOC: You could probably create unguents and salves from gathered flora, but by the time you both gathered them, crafted them, and applied them, most of the day would be gone (so you'd not get the full 24 hours of long-term care). If you stay for two days, you could most definitely do it

As for requiring it, I'm afraid that if the SRD spells it out, my hands are tied in LEW. For instance, you don't realise just how much I'd love to let you all live to -Con score before you die like I do in all my other games, but unfortunately I can't.)
 

Anton pauses. Actually, I believe there is a creature calling to me, in search of a purpose. If we take a full day's rest, we should be able to double our traveling distance tomorrow."

Assuming everyone agrees, Anton prepares for prayer, "Oh, and please do not disturb me if you can help it. I must pray to Halina to help me guide her creature here."
 

ooc: okay, full day rest no long term care (unless someone has a healer kit?). What time of day is it now? I just don't want to waste any spell slots before next time we get back spells.
 



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