Adventure Inc. Recruitment

Hey, here are my powers and what-not...

[sblock=Bharash]
Powers
At-Will: Enfeebling Strike, Holy Strike, Divine Challenge, Lay on Hands (2/Day)
Encounter: Shielding Smite, Staggering Smite, and one/encounter of: Armor of Bahamut, Divine Mettle, Divine Strength (these are Channel Divinity Powers)
Daily: On Pain of Death, Thunder (from weapon)
Utility: Sacred Circle

I'm also trained in Diplomacy, Heal, Intimidate, and Religion, in case those are needed.
[/sblock]

By the way, in case you guys missed it, I found out I made a mistake calculating my HP, so I now have 39 instead of 28.

As for the group size, I don't mind a small group, at least for the first mission. Is this going to make things really difficult for you to change everything, Ian?
 
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I've only planned what kind of encounters will be happening, where, when and the loot. I was going to toss in the enemies as I go. To be honest I prefer the smaller groups, as they're easier to manage. The only way I can see crap hitting the fan is in the case of a series of bad dice rolls, in which case I can be a bit flexible with the rules.
 
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[sblock=Geffin]
Powers
At-Will: Burning Spray, Chaos Bolt
Encounter: Bedeviling Burst, Ice Dragon's Teeth, Second Chance
Daily: Chromatic Orb, Tooth of Chaos (Item)
Utility: Elemental Shift

I'm also trained in Arcana, Bluff, Diplomacy,Intimidate and I'm not bad in Thievery, in case those are needed.
[/sblock]
 

Heh. I am a rogue at heart Renau1g, you guys might be needing stealth and thievery later on ;) I do like to touch on a variety of skills and encounter types when I DM.
 

[sblock=Zed]
Powers
At-Will: Scorching Burst (until level up:devil:), Ray of Frost
Encounter: Chill Strike, Color Spray, Dire Radiance
Daily: Sleep
Utility: Shield

Trained in (Acrobatics 9), (Arcana 13), (History 13), (Nature 6), (Religion 11), (Stealth 9).

[/sblock]

I've got his back story done... It'll come out on the road I'm sure.
 

A note about accomadations: As far as I am concerned when you are in Briezel, I'm not going to charge you for room and board. You can have a home, a room at a temple or warehouse, whatever. The ONLY stipulation to that is that is it basically furnished. You do not have anything valuable enough to pawn off (or get stolen), nothing to take with you on adventures that would be of use, etc. You may of course invest in stuff for your home if you wish. You also have access to enough common fare (basic items like bread, cheese, stew, nuts, fruit, common ale or wine and the like) to feed yourself and one guest per day. Anything above that will come out of your pocket.

And since I'm such a nice DM (read: too lazy to keep track of your spending), I think it would not be unreasonable to allow the group as a whole to have one night of drinking/partying a month* without keeping track of your tab, so long as you keep things reasonable (basically, any drink under 1 gp will be free)
[sblock=*DM's Note]Hehehe... BWAHAHAHAHAHAHAAAAA AHAHAHAHA!!! Ahem, I'm ok now.[/sblock]
Accomadations anywhere outside Briezel is purchased as per PHB/DMG rules.
 
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My most sincere apologies for not posting for a while: I've been filming and thought I'd have enough time to post but ended up brain dead at the end of the day. Normal service will resume very shortly when I wake up and have something clever to say as Richard!
 



sweet. you'll have to tell me which one, so when I see it on TV/youtube/wherever I can say to my buddies "hey, you know the guy who made that commercial? I have him a lowland slammer in a D&D game once..."

Because my friends and I are just that cool :cool:
 

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