Watching the horde spill out from below deck, Ilex realizes that the cannon is not going to hit where she needs it to. She repositions herself, all the while causing a distraction with her movements.

All the . . . a- um . . . “men”. . . upon the ship are spellbound by her movements and underestimate her ability. As she ends her movement she blows the “boys” a little kiss.

However, the kiss turns deadly as it kicks up a wirlwind around the bow of the ship, throwing four of the bladelings into masts, beams and other objects before tossing them out to sea. Two of the bladelings manage to hang on to the goliath and not get thrown about. With the extra weight of the two bladelings the goliath stands his ground only suffering a minor blow to the shoulder as the weapon of one of the tossed bladelings flies across the ship.
[sblock=actions]
[sblock=Move
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Move from B17 to F14 Noctua Follows from C15 to F13[/sblock]
[sblock=Minor:Spellbinding Beauty
Hamadryad Aspects (Encounter Minor Personal ) Hamadryad Power
Effect: Choose one of the following aspects each time you use this power. You gain that aspect’s benefits.
Spellbinding Beauty: Every enemy that can see Ilex grants combat advantage to her until the end of her next turn.[/sblock]
[sblock=Standard: Arcane Whirlwind] (Daily Standard Area burst 2 in 10 ✦ Arcane, Evocation, Implement, Thunder, Zone)Wizard Attack 1
Target: Each creature in burst
Attack: +6 vs Reflex
Hit: 2d6+5 thunder damage and Ilex slides the target 1 square.
Miss: Half damage.
Effect: The burst creates a zone of rushing winds that lasts until the end of Ilex's next turn. As a minor action, Ilex can slide one creature within the zone 2 squares. As a move action, Ilex can move the zone 6 squares.
Sustain: Minor - The zone persists, and Ilex can slide one creature within the zone 2 squares.[/sblock][sblock=rolls]
Arcane Wirlwind vs group on left ship (1d20+6+2=17, 1d20+6+2=14, 1d20+6+2=20, 1d20+6+2=10, 1d20+6+2=28, 1d20+6+2=9, 1d20+6+2=11)
Damage for Arcane Wirlwind (2d6+5=7)
[/sblock]
[sblock=Attack Summary]
EBS13 HIT
EBS14 HIT
EBS15 HIT
EBS16
EBS17 HIT
EBS18
EGR10 Half Damage
3[/sblock][/sblock]
[sblock=status][sblock=Ilex Cassine - Hammadryad Witch 3]
Passive Perception 15, Passive Insight 20
AC 15, Fort 14, Reflex 16, Will 18
HP 32/32 Temp HP Bloodied 16, Surge Value 8, Surges 3/8
Speed 6, Initiative +1
Action Points: 0, []Second Wind
At-Will Powers:
Stone Blood,
Hypnotism,
Light,
Mage Hand
Encounter Powers:
[]Chameleon's Mask,
[c]Hamadryad Aspects,
[]Glorious Presence,
[]Herbal Healing,
[]Color Spray,
[]Spidersilk Mantle
Daily Powers:
[]Augury,
[x]Healing Word,
[x]Arcane Whirlwind,
[]Feyswarm Staff,
[]Flute of the Dancing Satyr[color][/sblock]
[sblock=Luna - Moon Wisp Familiar]
AC 17, Fort 15, Reflex 17, Will 19
HP 1/1
Status: Passive [x], Active []
Constant Benefits: Ilex gains +2 to Arcana and Nature
At-Will Powers: Moon Wisp Radiance
Milestone Power: []Moon Bite[/sblock]
[sblock=Noctua Ursus - Young Owlbear Companion - Summoned]
Ferocious Companion: Aura 1 - Allies gain a +2 power bonus to damage rolls against enemies in the aura.
Passive Perception 16, Passive Insight 19
AC 16, Fort 18, Reflex 14, Will 18
HP 16/16 Bloodied 8, Surge Value 4
Speed 6, Initiative +1[/sblock][/sblock]