Phoenix staggers back to her feet, glaring at the foes with malice.
"I have a friend that looks more like you that you might want to meet," she says, summoning a hellish wolf from some burning plane with a gesture.
She detonates a blast of flame on the largest concentration of foes, leaving a scorched patch of earth and the smell of burning fur as her hellhound unleashes another.
OOC:
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Summary:
Phoenix is at 27/66hp, +2 defenses TsnT, enemies that hit Phoenix with melee attacks take 1d6+14 fire damage.
Hellhound is in J5, enemies that start their turns adjacent or move adjacent take 5 fire damage.
Fire zone in G6-K10, any creature that enters or ends its turn in the zone takes 5 fire damage.
Second fire zone in I6-K8, any creature that ends its turn in the zone takes 3 fire damage.
I8 little vine is dead.
Big Vine takes 67 fire damage, at the start of its turn it will take 5 more, if it ends in the zone(s) it takes 5/3 more.
K6-L7 Wolf takes 63 fire damage, at the start of its turn it will take 5 more, if it ends in the zone(s) it takes 5/3 more.
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[sblock=Actions]
Before Turn: Heal a surge to 16/66hp.
Move: Stand.
Minor:
Summon Hell Hound in J5. Any creature that enters or starts its turn in a square adjacent to it takes 5 fire damage. Pheonix deals 1d6 extra damage with bursts and blasts and any enemy that attacks Phoenix in melee takes 1d6+14 fire damage.
AP: Standard:
Ardent Rain(Burst 2 in 10 via Enlarge Spell, G6-K10):
*Attack 1 vs G10 little vine: 1d20+17+2(Riardon)=
26 vs Reflex, miss.
*Attack 2 vs I8 little vine: 1d20+17+2(Riardon)=
25 vs Reflex, miss.
*Attack 3 vs Big Vine: 1d20+17+2(Riardon)+1(bloodied)=
30 vs Reflex, hit.
*Attack 4 K6-L7 Wolf: 1d20+17+2(Riardon)=
34 vs Reflex, hit.
*Damage: 1d10+1d6(Hell Hound)+20-2(Enlarge Spell)=
31 fire damage (+2 to Big Vine, bloodied) and the area becomes a zone: any creature that moves into or ends its turn in the zone takes 5 fire damage.
Standard:
Second Wind, spend surge to 32hp, +2 defenses TsnT.
End of Turn:
Hellhound Instinctive Action(Close Blast 3)
*Attack 2 vs I8 little vine: 1d20+17=
33 vs Reflex, hit.
*Attack 3 vs Big Vine: 1d20+17+1(Bloodied)=
31 vs Reflex, hit.
*Attack 4 K6-L7 Wolf: 1d20+17=
30 vs Reflex, hit.
*Damage: 2d6+1d6(Hellhound)+20=
32 fire damage(+2 to Big Vine, bloodied), leaves Pyromancer zone in area, dealing 3 fire damage to any creature that ends its turn in the zone. Phoenix takes 5 fire damage.
Immediate Actions: If an attack that hit Phoenix would miss if her AC/Reflex were 4 higher, she triggers
Shield to make the attack miss.
[sblock=Phoenix's Statblock]
Phoenix, Female Tiefling Mage/Master of Flame 11
Passive Perception: 22, Passive Insight: 22
AC: 24, Fort:21, Reflex: 24, Will:24, Resist Fire 10 -- Speed:6
HP:
27/66, Bloodied:33, Surge Value:16, Surges left:
7/9
Initiative +9(x2), Action Points:
0
MBA: +9 AC, 1d4+1 damage.
RBA: Range 20, 11 force damage.
Powers:
Magic Missile,
Scorching Burst,
Hypnotism,
Infernal Wrath,
Burning Spray,
Fire Shroud,
Ardent Rain,
Fire Burst,
Fanning the Flames,
Shield,
Phoenix Step,
Second Wind,
Flaming Sphere,
Summon Magma Beast,
Summon Hell Hound,
Fire Shield
Items:
Spidersilk Mantle,
Dagger of Speed,
Healing Potion x 1,
Flame Bracers
Notes: *Phoenix does not provoke OAs for Ranged or Area attacks. *Phoenix's attacks ignore fire resistance. *Phoenix gains +1 to hit and +2 damage against bloodied foes. *Phoenix does +1d6+2d8 damage and 12 ongoing fire damage on a crit. *11 fire damage to adjacent enemies on AP.[/sblock][/sblock]