[sblock=ooc]Would it die before or after it did damage?[sblock=DM]I think vine 2 just killed itself.
It was at 13 to start with. Bann-ur hit it for 2, it took ongoing 5, and then another 7 for ignoring Jezebel's mark.[/sblock]
[sblock=ooc]The text of Divine Challenge isn't clear either way. It reads "it takes damage... the first time it makes an attack that doesn't include you as a target before the start of your next turn." It's not classified as either a reaction or an interrupt. I would personally rule it as:[sblock=ooc]Would it die before or after it did damage?
If after I believe Alnar is at 5 HP (11-6).[/sblock]
Basic Attack Quarterstaff +4 vs AC 1d8+2
Ranged Basic Attack Acid Orb +4 vs. Reflex 1d10+4+2 acid damage
Charges Vine 1, moving to P16 = miss (roll)
Basic Atk: Maul +7 vs AC, 2d6+5 dmg (Crit = 17 dmg)
Ranged Basic Atk: Crossbow +2 vs AC, 1d8 dmg, Range 15/30 (Bolts: 20/20)
Impaling Thorn vs. Jezebel = hit for 7 damage (roll), and Jezebel is grabbed
+9 vs FORT; 1d8+4 damage and the target is grabbed; Sustain Standard: grab continues, target takes 2d8+4 damage, and the vine regains 5 HP[/sblock]
Basic Attack Quarterstaff +4 vs AC 1d8+2
Ranged Basic Attack Acid Orb +4 vs. Reflex 1d10+4+2 acid damage"I'll get Ferris up. We'll need his divine abilities in a hurry, just in case there are any more of these animals lying in wait nearby."Somebody set us up, Alnar says while working on procuring the bubs. We should take a closer look at the chain mail... Anyone want one of these? he says, holding up a bulb. Someone get Ferris up too, will you?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.