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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)


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Alnar rushes over the the corner of the room to get a good shot. This time the radiant energy burns true and the shadowy tendrils writhe in agony.
**********
actions:
Move:F 54
Standard: Blazing Starfall C 54.
Roll
rt2 19 vs ref
rt6 16 vs ref
Hit: 9 radiant damage (radiant damage might not allow them to use their ability, so they might be dead, I'm not sure.)

http://l4w.wikia.com/wiki/L4W:PC:Alnar_(Luinnar)Alnar Male Human Sorcerer 2
Conditions: Alnar has 5 fire resistance. +2 healing surge value (Dragonling); Exposed to Filth Fever
Passive Perception: +13, Passive Insight: +11, Init: +1
AC: 13, Fort: 14, Reflex: 13, Will: 18 -- Speed: 6
HP: 28/31, Bloodied: 15, Surge Value: 7, Surges left: 2/8
Action Points: 1, Second Wind: used, Milestones: 1
Basic Attack Quarterstaff +5 vs AC 1d8+2
Ranged Basic Attack Acid Orb +5 vs. Reflex 1d10+4+2 acid damage
Powers-
Burning Spray, Acid Orb, Blazing Starfall
Thundering Roar
Ice Javelins
Majestic Word
Inspiring Fortitude


Conditions -


Draco: (inactive)
Defense same as above.
Speed 5, fly 6 (hover)
1/1 HP
Dragon's breath
 

Ferris enters the room proper...looking for a likely targets of Daynas Divine retribution...
"Good-bye..." he says to the shadowy tendril off to his right.

As the "thing" resists the burning Radiance Ferris mutters "Or not..." and readies his shield for the inevitable counter-attacks.

Start=

Minor=

Move= Move to G58

Standard=Lance of Faith vs RT3=7 vs Ref: Miss

End=
Stat block
Ferris Cacamoujai, Cleric of Dayna 2- Male Longtooth Shifter, Cleric of Dayna 2
Conditions:
Passive Perception: 15, Passive Insight: 20, Init: +3
AC: 18, Fort: 15, Reflex: 14, Will: 17 -- Speed: 5
HP: 29/29, Bloodied: 14, Surge Value: 7, Surges left: 3/8
Action Points: 2, Second Wind: not used, Milestones:
:bmelee:Basic Atk: Battleaxe +7 vs AC, 1d10+4 dmg (Crit = 14 dmg)
:branged:Ranged Basic Atk: Javelin +7 vs AC, 1d6+4 dmg, Range 10/20 (2/2)
Powers-
Lance of Faith, Invigorating Assualt, Wildshape
Healing Word Used:0, Longtooth Shifting, Healing Strike, Sanctuary, Swarming Locusts, Healer's Mercy OR Divine Fortune
Weapon of Astral Flame
Combat notes:
-Only use 1 Channel Divinity per encounter. Can use Healing Word 2x per encounter
 



Mini Update

Alnar and Cyr unleash a torrent of light and lightning that tears at the fabric of the living shadows, blasting most of them into oblivion. Only one tendril remains.

Tracking
PCs:
Alnar - 31/31 HP
Cyr - 24/26 HP
Ferris - 29/29 HP
Jezebel - 30/37 HP
Sir Exsixten - 33/33 HP, 4 THP


Baddies:
RT 1 - 1/1 HP; Incorporeal Form used
(roll)
RT 2 - dead
RT 3 - dead
RT 4 - dead

RT 5 - dead
RT 6 - dead
RT 7 - dead

Stats
Rotshadow Tendril - AC: 16; Fort: 13, Ref: 14, Will: 13
 

Attachments

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Jezebel charges the remaining tendril, making certain to step around the un-undead corpse in her way. This room reeks of death, but the foreboding decor only gives strength to the "paladin's" attack. Her whip strikes at the heart of the shadow tendril.

[sblock=Stat block/Actions][sblock=Actions]Standard: Charge RT1, moving to -C59 and avoiding the destroyed skeletons as necessary. Ardent Strike hits AC 28. If for whatever reason the tendril survives, it is sanctioned and whipped vs Jezebel.[/sblock]PC:Jezebel (Dekana) - L4W Wiki - Female Tiefling Paladin 2
Initiative +3, Senses: Insight +7, Perception +1; low-light vision
HP 30/37; Bloodied 18, Surge Value 9, Surges 8/12
AC 21; Fortitude 16, Reflex 17, Will 17
Resist 5 fire
Speed 5
Action Points 1

Conditions
Infected with Filth Fever (initial stage).

Powers
Ardent Strike, Divine Challenge, Enfeebling Strike
Divine Mettle, Divine Strength, Infernal Wrath, Second Wind, Valorous Smite, Virtue
Majestic Halo, Virtue's Touch

Other notes
Bloodhunt: +1 racial bonus to attack rolls against bloodied foes.
Whip Training: 1 / round when hitting target with whip, target takes a -2 penalty to attack rolls to a target of Jezebel's choice until the end of her next turn.
[/sblock]
 

BE READY CITIZENS, THE VERY WALLS AND FLOOR MAY ATTACK US NEXT Sir Exsixten says, readying himself to smite the next thing that moves.

[sblock=Actions]Standard: Ready action to use Brash Strike on anything that comes next to him or charge the nearest enemy if none come to him.http://invisiblecastle.com/roller/view/2648503/

[sblock=Sir Exsixten's Statblock]
Sir Exsixten, Male Warforged Fighter 1
Passive Perception: 12, Passive Insight: 12
AC: 19, Fort:16, Reflex:13, Will:13 -- Speed:5
HP:4+33/33, Bloodied:16, Surge Value:8, Surges left:9/13
Initiative +1, Action Points: 1
Powers: Crushing Surge, Brash Strike, Combat Challenge, Hack and Hew, Warforged Resolve, Second Wind, Piecemeal Chainmail, Villain's Menace

Opportunity Attack: +8 vs. AC, 1d12+4 damage and enemy movement is stopped and Sir Exsixten gains 4 temporary hitpoints.
Notes: Sir Exsixten does +2 damage while he has any temporary hitpoints.
[/sblock][/sblock]
 

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