Boruuk continues his assault on the skeletons, a powerful smash of his greataxe into the closest foe, then he steps next to Artemus. "Can you get to Hasifar? I'll cover you" the goliath says, as he swings his axe at the female, drawing her attention.
"I'm no healer. I'm closer to an assassin than anything else." tells Artemus who stands back. "But he is." Artemus try to wake up Knoepf, but without any success. "Come on!" He slaps in the face Knoepf in frustration which awake.
"Errr...wha...what..."Knoepf get's up wobbling after the brutal attack by the vampire. "Thank's Artemus" he states with a voice barely auditable. Turning to the vampire he screams "To the hell with your threats!...GET UP HASIFAR!!!!" With that a blast of silver light tears into Hasifars body. His eyes open and strength and vigor spread throughout his body. As Hasifar begins to stir Knoepf then turns to the vampire. "You shall pay for what you have done!" As he speaks, a halo of silver light surrounds the vampire. The vampire screams as the dwarf, while regaining strength, begins to laugh "heh heh heh....heh eh heh heh! Now is your chance comrades! We need to take her down now!"
Tirial takes a second to catch her breath as the sight of Knoepf and Hasifar on the ground helps her throw off the terror effect of the woman.
Skeleton 2 just barely slashes Tirial under her leathers.
Skeleton 4 takes advantage of Knoepf's distraction and smashes him hard in the back.
Skeleton 7 waits to move in.
"Foolish mortal. Now you die forever." Sloane says. She slashes her claws at Knoepf, misses, and screams "Will someone just end this Dwarf. YOU. Kill this dwarf." she says to one of the skeletons as she goes insubstantial and then moves away.
Skeleton 7 rushes in and slashes Knoepf down.
[sblock=OOC]
Boruuk hits Skeleton 6 for 19 and kills it.
Boruuk misses Sloane, but damages her for 2.
Artemus heals Knoepf for 11.
Knoepf stands up and heals Hasiar for 39.
Knoepf misses Sloane.
Tirial takes a Second Wind and heals 12.
Skeleton 2 just hits Tirial for 6.
Skeleton 4 criticals Knoepf for 10.
Skeleton 7 delays.
Boruuk hits Sloane for 8 with Rain of Steel.
Sloane misses Knoepf and then goes insubstantial and shifts away. Boruuk gets a Combat Challenge attack against Sloane.
Skeleton 7 criticals Knoepf for 10.
Artemus 40/44
Knoepf -9/45, marked by Skeleton 7, prone, unconscious, dying, bloodied, needs to make a death saving throw at the beginning of his turn (if he is still not stabilized)
Tirial 29/50, -1 to all D20 rolls, limited communication, marked by Skeleton 2, +2 to defenses TSNT Tirial
Skeleton 2, 33, bloodied
Skeleton 6, 50, dead
Skeleton 4, 17
Sloane 10, marked
Skeleton 7
Hasifar 39/46, prone
Boruuk 39/62
The four armoires in the corners provide cover. You cannot enter into those squares normally, but you can climb up on top of an armoire.
The other furniture squares, the bed and the chests/trunks, can be entered. They are difficult terrain though.
Tirial is at -1 to all D20 rolls. The lowest Endurance check she can roll is a 17 (anything lower is considered a 17). Tirial needs to make an Endurance check at the end of each of her turns until she finally scores DC 20. This is a free action. Tirial's check is at -1 and +2 for a total of +1 modifier to her normal roll.
Note: Squares J6 and J7 share one large trunk which makes both of those squares difficult terrain.
It's Hasifar's turn.
[/sblock]
"I'm no healer. I'm closer to an assassin than anything else." tells Artemus who stands back. "But he is." Artemus try to wake up Knoepf, but without any success. "Come on!" He slaps in the face Knoepf in frustration which awake.
"Errr...wha...what..."Knoepf get's up wobbling after the brutal attack by the vampire. "Thank's Artemus" he states with a voice barely auditable. Turning to the vampire he screams "To the hell with your threats!...GET UP HASIFAR!!!!" With that a blast of silver light tears into Hasifars body. His eyes open and strength and vigor spread throughout his body. As Hasifar begins to stir Knoepf then turns to the vampire. "You shall pay for what you have done!" As he speaks, a halo of silver light surrounds the vampire. The vampire screams as the dwarf, while regaining strength, begins to laugh "heh heh heh....heh eh heh heh! Now is your chance comrades! We need to take her down now!"
Tirial takes a second to catch her breath as the sight of Knoepf and Hasifar on the ground helps her throw off the terror effect of the woman.
Skeleton 2 just barely slashes Tirial under her leathers.
Skeleton 4 takes advantage of Knoepf's distraction and smashes him hard in the back.
Skeleton 7 waits to move in.
"Foolish mortal. Now you die forever." Sloane says. She slashes her claws at Knoepf, misses, and screams "Will someone just end this Dwarf. YOU. Kill this dwarf." she says to one of the skeletons as she goes insubstantial and then moves away.
Skeleton 7 rushes in and slashes Knoepf down.
[sblock=OOC]
Boruuk hits Skeleton 6 for 19 and kills it.
Boruuk misses Sloane, but damages her for 2.
Artemus heals Knoepf for 11.
Knoepf stands up and heals Hasiar for 39.
Knoepf misses Sloane.
Tirial takes a Second Wind and heals 12.
Skeleton 2 just hits Tirial for 6.
Skeleton 4 criticals Knoepf for 10.
Skeleton 7 delays.
Boruuk hits Sloane for 8 with Rain of Steel.
Sloane misses Knoepf and then goes insubstantial and shifts away. Boruuk gets a Combat Challenge attack against Sloane.
Skeleton 7 criticals Knoepf for 10.
Artemus 40/44
Knoepf -9/45, marked by Skeleton 7, prone, unconscious, dying, bloodied, needs to make a death saving throw at the beginning of his turn (if he is still not stabilized)
Tirial 29/50, -1 to all D20 rolls, limited communication, marked by Skeleton 2, +2 to defenses TSNT Tirial
Skeleton 2, 33, bloodied
Skeleton 4, 17
Sloane 10, marked
Skeleton 7
Hasifar 39/46, prone
Boruuk 39/62
The four armoires in the corners provide cover. You cannot enter into those squares normally, but you can climb up on top of an armoire.
The other furniture squares, the bed and the chests/trunks, can be entered. They are difficult terrain though.
Tirial is at -1 to all D20 rolls. The lowest Endurance check she can roll is a 17 (anything lower is considered a 17). Tirial needs to make an Endurance check at the end of each of her turns until she finally scores DC 20. This is a free action. Tirial's check is at -1 and +2 for a total of +1 modifier to her normal roll.
Note: Squares J6 and J7 share one large trunk which makes both of those squares difficult terrain.
It's Hasifar's turn.
[/sblock]