Anger and rage coarse through Knoepf's veins as he speaks to his foe. "NO! You listen carefully to me! Soon, when we finish off you boney minons, we will come for you." Knoepf's body starts to glow a silver hue and whisps of silver flame begin to orbit his body. The skeletons surrounding Knoepf and his comrades shift nevously as if they must brace for a powerful storm as they are in prime locations for Knoepf's next attack. "And when we do, you'll feel the pain of my comrades weapons, especially Hasifar's dagger when he rises again. May he be the one who provides the killing blow, ending your evil stay in this world!"
With enemies surrounding him and that woman having dropped Hasifar, Boruuk drew upon the stone surrounding him. The goliath roared and began chopping wildly at the skeletons and screaming "Knoepf, Tirial, go help Hasifar!" as he drew the enemies attention.
Artemus regroup with the remaining of the group.
Knoepf's body is now encompassed in a shroud of radiating silver divine energy, which at his command, bursts onto allies and foe alike. Knoepf's companions feel the warmth of the silver flame while most of the skeleton minons shutter and cringe. "Hit them while they are weak my friends!" Knoepf shouts as his eyes bore into the vampiress.
Tirial gestures back at Knoepf trying to push him back to give her space, but there's nowhere for him to go. Tirial takes the only actions she can and steps into the Feywild, moving quickly in the few seconds she has, and appears in the corner.
She quickly fires off a pair of arrows and draws on her enchanted cloak to protect her from harm.
Skeleton 2 charges up to Tirial and smashes her in the head, but her cloak protects her.
Skeleton 4 moves up to Knoepf and waits for an opening.
Skeleton 6 hits Boruuk solidly in the chest, but Boruuk barely feels it.
Skeleton 7 shifts next to Knoepf.
Skeleton 4 makes a wild swing at Knoepf while he is distracted by Skeleton 7.
Skeleton 7 hits Knoepf with an extremely weak blow.
Skeleton 8 slams Boruuk hard, but Boruuk doesn't feel a thing
Sloane flies past Hasifar "I'm standing right here Knoepf. But Hasifar is my toy now. Maybe you didn't hear me.". She then screams extremely loud, the psychic emanations causing everyone's ears to bleed, heads to throb, and fear roots everyone in place. Somehow, it doesn't affect Hasifar. Sloane then goes insubstantial again.
"Course, I've never had Dwarf before. I bet you're tasty. But Artemus is bleeding, so he looks the most appetizing." Sloane says, licking her lips in anticipation and staring at Artemus greedily.
Hasifar moans.
[sblock=OOC]
Boruuk criticals Skeleton 5 for 28.
Boruuk hits Skeleton 6 for 10.
Boruuk hits Skeleton 8 for 10.
Boruuk hits Skeleton 5 for 15.
Artemus moves.
Knoepf hits Skeleton 1, 4, 5, 7, and 8 with Beacon of Hope and heals Artemus for 5 and Boruuk for 3.
Tirial hits Skeleton 1 for 6 and kills it.
Tirial hits Skeleton 2 for 9.
Skeleton 2 hits Tirial for 10, which becomes 5.
Skeleton 4 readies to hit Knoepf.
Boruuk hits Skeleton 5 for 8 and kills it with Rain of Steel.
Boruuk hits Skeleton 6 for 5 with Rain of Steel.
Skeleton 6 hits Boruuk for 6 which becomes 1.
Skeleton 7 shifts next to Knoepf.
Skeleton 4 misses Knoepf, even with flank.
Skeleton 7 hits Knoepf for 5, which becomes 2.
Boruuk hits Skeleton 8 for 9 with Rain of Steel.
Skeleton 8 criticals Boruuk for 10, which becomes 5, which becomes 0.
Sloane hits Artemus for 17, Borruk for 17 (12), Knoepf for 17, and Tirial for 17 (12), and then goes insubstantial. All of them are immobilized. Sloane misses Hasifar.
Hasifar needs to make a saving throw against Domination for last round and a death saving throw for last round (I made a mistake there). He also needs to make a saving throw against Domination (if the first one failed) this round and a death saving throw for this round (if the first one was not a 20).
Tirial 33/50, -1 to all D20 rolls, limited communication, resist 5 TSNT Tirial, marked by Skeleton 2, immobilized (save ends)
Artemus 12/44, bloodied, immobilized (save ends)
Knoepf 26/45, marked by Skeleton 7
Skeleton 1, 49, dead
Skeleton 2, 9
Skeleton 5, 51, dead
Skeleton 6, 15, marked
Skeleton 4, 17, weakened TENT Knoepf
Skeleton 7, weakened TENT Knoepf
Skeleton 8, 19, marked, weakened TENT Knoepf
Sloane, 20
Hasifar -9/46, dominated by Sloane and gives combat advantage to everyone (save ends), prone, unconscious, dying, bloodied
Boruuk 49/62, marked by Skeleton 8, resist 5 damage TENT Borruk, immobilized (save ends)
The four armoires in the corners provide cover. You cannot enter into those squares normally, but you can climb up on top of an armoire.
The other furniture squares, the bed and the chests/trunks, can be entered. They are difficult terrain though.
Tirial is at -1 to all D20 rolls. The lowest Endurance check she can roll is a 17 (anything lower is considered a 17). Tirial needs to make an Endurance check at the end of each of her turns until she finally scores DC 20. This is a free action. Tirial's check is at -1 and +2 for a total of +1 modifier to her normal roll.
Note: Squares J6 and J7 share one large trunk which makes both of those squares difficult terrain.
Note: I am using the pink triangles for immobilized.
It's Boruuk's turn.
[/sblock]