Neurotic
I plan on living forever. Or die trying.
As the screech echoes through the woods, the mandible in warlocks hand glows blood red. The beasts twitch and move as he points with his rod and he disappears in a swirling vortex of sudden dust devil raising leaves around him. He reappears as the leaf storms dies down a little bit closer to two owlbears. He runs toward them and concentrates. Only after your eyes followed his run, you realize that he is also in the place he started from and both of them look slightly transparent.
The wave of something pulses from warlocks shadow, something that even from the distance crosses observers eyes for the moment. Owlbears show stronger reaction, their feathers drooping and eyes rolling in their sockets while crown of flames still dances around their heads.
[sblock=Actions]
Free action on H2 getting bloodied: Bloodied boon triggers rod of avernus sliding power
H1 slides 1 to N6-O7
MadOwl slides 1 to G8-H9
H2 slides 1 to G10-H11 and H2 is no longer cursed, Martelai gains +2 to one d20 roll TENT
Martelai teleports 3 (via Blackleaf Gloves) to M11, gains shadowwalk
Move->Minor: set Mirror Darkly shadow in I12, Shadow is destroyed if it takes any damage or TENT; use Martelai defenses, Martelai is insubstantial while the shade exists
Minor: Curse H2
Standard: All the sands, all the stars vs H2 Will; MadOwl Will; psychic damage; curse (1d20+12+2=32, 1d20+12+2=29, 2d6+8=13, 1d6=6) - hits both MadOwl for 13, H2 for 22 (13 base + 6 curse +1 from CA /talon amulet/ +2 from Jade aura) - both are dazed TENT
[/sblock]
The wave of something pulses from warlocks shadow, something that even from the distance crosses observers eyes for the moment. Owlbears show stronger reaction, their feathers drooping and eyes rolling in their sockets while crown of flames still dances around their heads.
[sblock=Actions]
Free action on H2 getting bloodied: Bloodied boon triggers rod of avernus sliding power
H1 slides 1 to N6-O7
MadOwl slides 1 to G8-H9
H2 slides 1 to G10-H11 and H2 is no longer cursed, Martelai gains +2 to one d20 roll TENT
Martelai teleports 3 (via Blackleaf Gloves) to M11, gains shadowwalk
Move->Minor: set Mirror Darkly shadow in I12, Shadow is destroyed if it takes any damage or TENT; use Martelai defenses, Martelai is insubstantial while the shade exists
Minor: Curse H2
Standard: All the sands, all the stars vs H2 Will; MadOwl Will; psychic damage; curse (1d20+12+2=32, 1d20+12+2=29, 2d6+8=13, 1d6=6) - hits both MadOwl for 13, H2 for 22 (13 base + 6 curse +1 from CA /talon amulet/ +2 from Jade aura) - both are dazed TENT
[/sblock]
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