(Adventure) The Island of Varras'zul (Manzanita Judging) (Concluded)


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Mona looked like she would rather rest, but she did not argue with the party. She shared their loathing for the vermin-ridden island as well.

And so they trod into the verdant jungle, into the sounds of night.

****************

Three hours after the fall of dusk, fatigue began to creep into their limbs. The night was cold, as cold as the swamp they left behind, but it remained humid. The darkness below the canopy was deep, akin to the darkness in the ruins. The jungle mud and foilage were untouched by starlight and moonlight.

Mona held her bobbing hooded lantern as steady as she could while they trudged on. In mere days, the trail they blazed was almost indistinguishable from the rest of the jungle. So, the front-liners (Razh and Scun) battled their way through the foilage. The sound of sickle and axe blows faded into the noises of the night. The rest of the party stayed with the female halfling and well within the light.

Only the halfling warrior-rogue, Ogrin, escaped the fatigue that evervated the party. Perspiration left dark marks upon their clothes and trailed down brow, nose and chins. Muscles burned from the weariness of their travels.

Fatigue: -2 to strength and dexterity, can't run or charge

Nezrak
[sblock]
Nezrak was the farthest sighted in the party and undistracted compared to the dwarf and the half-orc. Thus, it was natural he that spied the oncoming figure of the Huge arachnid, leaping through the trees behind them. T'was pure luck that he spotted the monstrous spider with a well-time backward glance (natural 20).

Whether its approach was hostile or not was not immediately apparant to the wizard. What was obvious to Nezrak was that the creature was done watching.

oog: Nezrak gets a surprise round to react (cast spells or whatever). With the assumption that the grey elf will warn his companions, they will act on round 1.

Initiative:

17 Nezrak
13 Huge Gorilla Spider

[/sblock]

Constitution Rolls vs. Forced March
[sblock]
Hour 1 (DC 10)
Nezrak 1+1 =2
Non-Lethal Damage: 3
Ogrin: 17+2=19
Rasereit: 2 +3= 5
Non-Lethal Damage: 4
Rillian: 7 +0 =7
Non-Lethal Damage: 1
Scun: 6 +2 =8
Non-Lethal Damage: 1

Hour 2 (DC 12)
Nezrak: 12 +1 =13
Ogrin: 19 +2 =21
Rasereit: 6 +3 =9
Non-lethal Damage: 4
Rillian 10 +0 =0
Non-lethal Damage: 4
Scun 10 +2 =12


[/sblock]

Code:
 Party Condition
Rasereit [14/24, 8 non-lethal damage, [I]fatigued [/I] ]
Nezrak [5/9, 2 dex damage, 3 non-lethal damage, [I]fatigued[/I]]
Scun [19/19, 1 dex damage, 1 non-lethal damage, fatigued ]
Ogrin [11/17, 5 dex damage]
Rillian [13/13, 5 non-lethal damage, [I]fatigued [/I] [/sblock]
 

"Trouble! It's the spider again!", Nezrak shouts to others, while preparing for another fight. He proceeds to cast his last Enlarge Person at Scun, hoping the soon-to-be giant-sized Half-orc might make the thing think twice before attacking.
 

Nezrak moved to where Scun and Razh were at, warning his companions and making the final preparations to cast his spell.

His warnings were not unheeded by his party members and they all turned to see the monstrously Hugespider leap out from the canopy into the jungle right in front of Mona (and those around her: Rillian, Ogrin).

Code:
Initiative:
20 Mona 
19 Scun [19/19, 1 dex damage, 1 non-lethal damage, fatigued ]
17 Nezrak [5/9, 2 dex damage, 3 non-lethal damage, [I]fatigued[/I]]
15 Razh [22/24]
13 Huge Gorilla Spider
13 Ogrin [11/17, 5 dex damage]
12 Rillian [13/13, 5 non-lethal damage, [I]fatigued[/I]]

Mona exclaimed surprise and retreated with Nezrak, moving to use the doughtier members of the party as a shield against the spider. She went behind Rasereit and immediately called upon her diety to heal the dwarf.

Positive energy washed over Razh, mending wounds, fixing bruises and taking away fatigue from his muscles. (healed 8 hp and 8 NL damage, removed fatigue)

oog: I want to try a different way of combat for a while: I'll post the round's resolution when everyone has posted their actions.
 

Filled with renewed vigor, Razh roars in gleeful rage as this new opponent jumps from the trees directly into his path. His handaxe already drawn from trailblazing, he yanks out his waraxe with two swift motions and heads into battle.

OOC: I'm assuming the spider is right next to him (so he could take a 5' step to engage it), otherwise, he'll move and attack now and save drawing the waraxe for his next round.


EDIT: See below.
 
Last edited:

oog: Actually, Scun and Razh are farther off from the other party (they were trailblazing). The party was essentially in two groups, Mona's and the trailblazers. Now of course, it's the trailblazers and Ogrin's (and Rillian's group).

Long story short, you will have to make more than a 5 foot step to get to the spider. And closing into melee might cause an AoO.
 

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