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[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

The ogre continues his slow track towards the entrance with his right hand padding the top of his head and his left hand holding a huge club.

ooc: map updated
 

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OOC: Surprise round? Ready actions as he rounds the corner? :D

OOC:

1. Yes. Everyone gets one more free movement. Please declare your movement. If you choose to stay where you are at, that is fine. Just let me know.

2. When everyone has posted their movement the ogre will move again. At that time you may start the surprise round: either another movement, an attack or a minor action. I'm going to assume that you all have weapons equipped.

 







Let us begin :)

OOC: Rocco and Nementah get a free movement as they have not posted yet.

The ogre has made his next move and is surprised. You also notice that the ogre
has a nasty wound on his head, possible from an object that hit him.

It's your turn. (surprise round, followed by initiative).


map is updated.


[sblock=dm notes only]

[sblock=Mechanics]

Surprise Round:
Nementah: Hits for 11 and grants CA to first PC to hit O3

Vimak: Hits for 6

Rocco: Hits for 14 and Marks O3

Halleck: Hits for 12 and O3 makes attacks at -2 until end of Halleck's next turn.

Quan: Hits for 19 and O3 is slowed

Raijin: Miss







Total Damage Tally:
Surprise Round

Ogre O3: 62

Baddies turn:
Ogre O3:


Total Damage to Allies:

[/sblock]

[sblock=Stats]
Quan: 50/50 HS 7/7 AP 1:
Rocco: 61/61HS 12/12 AP 1:
Nementah: 61/61 HS 11/11 AP 1:
Raijin: 56/56 HS 6/6 AP 1:
Primera: 13/13
Vimak: 54/54 HS 10/10 AP 1:
Halleck: 55/55 HS 8/8 AP 1:
Skalisss: 74/74 HS 11/11 AP 1:


Enemies:
Ogre O1:90//90
Ogre O2:90//90
Ogre O3:14//90 Bloodied, slowed, -2 to attacks, marked
Hill Giant H: 160//160


[/sblock]

[sblock=Enemies]
Ogre
HP 90 Bloodied 45
AC 18, Fort 20, Reflecx 17, Will 16 Speed 8
 Greatclub (weapon)  At-Will
Attack: Melee 2 (one creature); +11 vs. AC
Hit: 2d10 + 6 damage.
 Rock (weapon)  At-Will
Attack: Ranged 10 (one creature); +11 vs. AC
Hit: 2d6 + 5 damage.
 Grand Slam (weapon)  Encounter
Attack: Melee 2 (one creature); +11 vs. AC
Hit: 4d10 + 4 damage, and the ogre pushes the target up to 2 squares and knocks it prone.
Miss: Half damage, and the target falls prone.

Hill Giant

[/sblock]

[sblock=Map]

map

Note: If you hit a foe, please subtract damage from total hp as shown on map
[/sblock]


[sblock=Adventure Summary]
Motives
Deliver Lerrick to Brother Buchta
Deliver a strange metalic sphere to Brother Buchta

Summary of Events
Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
Prevented a possible encounter with a pack of wolves...for the moment

[/sblock]
[/sblock]
 
Last edited:

Into the Woods

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