[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

OOC: I've got to work on the ability of moving you from one encounter to the next. I got to work on that :)


The dragonborn leads the party through the portal. When they come out the other portal they appear in a room much bigger with two exits at opposite sides of the room. The left side contains a blood trail that you realize must have been from the messenger before he entered the portal. The other side contains a path with a group of dragonborn cultist. The leader, recognizing Lerrick in the group of the group shouts in common tongue.

[sblock=draconic]
that's the marked on...get her...now!
[/sblock]

The leader than tells the party in an authoritative tone. Release the marked one or be killed!

The group starts to advance on the party with weapons drawn.

Also, distant shouting in draconic language can be heard around the bend from the hallway that contains the blood trail. Hurried footsteps indicate that another group is coming closer.

[sblock=draconic]
The trail leads this way. He's going for the portal! He must not reach the portal!
[/sblock]

updated map

ooc: Initiative roll for enemies: 12 Anyone with an int roll greater than 12 can go first.
 
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Initiative (1d20+5=20)

OOC: I would've advised Lerrick to remain and tend to the priest so she wouldn't be in the middle of whatever awaits us on the other side. Too bad she ran right in :)

"Primera, stop them!" calls Nementah and the spirits appears in front of the dragonborn.
"Leave her alone. You stand no chance against us. Retreat and live, persist and feed the plants. Lerrick, return through the portal. Set Kujo on it's passage so they cannot get to you easily."

[sblock=Actions]
Minor: Summon Primera in R13
Standard: Protecting Strike vs Will (S1); psychic damage (1d20+10=27, 1d8+7=10)

Move: pull Primera back to P13
[/sblock]
 

Rocco steps last through the portal and spends few precious moments orienting himself and then considering should he go to intercept the new group or go toward visible ones. Final result is that he's the last one moving.

Init (1d20+5=6)
 

Vimak Stonecarver, Goliath Runepriest 7

"Lerrick, go back!" Vimak calls as he draws his javelin and throws it at the nearest enemy. The throw goes wide... a total miss.

[sblock=ooc]

move: draw javelin
standard: throw javelin

[sblock=Mini stat block]
Vimak Stonecarver
Perception: 15 Insight: 20 Normal Vision
AC 22 Fortitude 19 Reflex 18 Will 20
Initiative: +5
Hit Points: 59 / 59 Bloodied: 29
Temporary Hit Points: 0
Resist: -
Saving Throw:
Action Points: 1 Second Wind: 1
Healing Surge:14 Surges per day: 10 / 10
At-Will Powers: Word of Diminishment, Word of Binding, Lightning Damage
Encounter Powers: Rune of Mending 2/2, Stone’s Endurance, Walk it Off, Flames of Purity, Symbol of Wrath Reversed, Word of Befuddlement
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Cage of Light, Extra Lightning Damage.

Condition:

WoD (Destruction)
W3 gains vulnerability all 2 (but 5 vs OAs) until next round


RUNESTATE: DESTRUCTION
- adjacent allies gain +1 to attacks vs enemies adjacent to Vimak (none)

map
[/sblock][/sblock]
 
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Raijin reacts quickly, seeming to throw caution to the wind again he charges forward and becomes energized with a lightning and thunder aura. He opens his mouth and roars with a thunderous wave NO!

[sblock=OOC]Initiative = 17
Minor: Promise of Storm (gain +1d8+2 damage and +1 hit TENT) and 9 temp HP
Move: Walk to R12
Standard: Thundering Roar - blast 3 attacks 4 enemies (Seems to hit all but S1, +1d6 vs uninjured opponents)
Immediate Interrupt: Will use Dragonflame mantle for +1 AC and doing 1d6+4 fire damage to all melee attackers
[/sblock]

[sblock=ministats]
Status: 9 temp hp, +1 to hit +1d8+2 damage TENT

Triggers: First melee attack (Dragonflame Mantle), Attack vs AC hits by 6 or less (Sudden Scales)
Passive Perception 13, Passive Insight 19
AC 19, Fort 19, Reflex 14, Will 20
HP: 54/56, Bloodied 26, Surge Value 13, Surges 6/6
Resist Force 10, Resist Lightning 5, Resist Thunder 5
Speed 6, Initiative +3
Action Points: 0, Second Wind
At-Will Powers: Blazing Starfall, Storm Walk
Encounter Powers: Blazing Bolts, Dragonflame Mettle, Promise of Storm, Sudden Scales, Teleport Bash, Thundering Roar
Daily Powers: Bracers of Defense, Brooch of Shielding, Lightning Breath, Slaad's Gambit, Staff of Storms

http://l4w.wikia.com/index.php?title=PC:Raijin_(johnmeier1)
[/sblock]
 
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"More are coming from the other ssside" Skalisss clarifies for the others, not liking the fact that they will be pinned in. "watch your backsss."

Skalisss charges the enemies he can see, landing a heavy blow on the nearest.

[SBLOCK=Actions]
Move Action: move to O13

Standard Action: Charge S1 ending in R13
That is is Crit, it does 18 plus 11 = 29 points!

Minor action: Divine Challenge on S1
[/SBLOCK]

[SBLOCK=Skalisss' Stat Block]
Skalisss- Male Dragonborn Paladin (Natural Humanoid) 8 CharacterSheet
L4Wrequest_09.jpg

Initiative: +8 Senses: Normal P-Perception: 16 P-Insight: 21
HP: 74/74 SurgeValue: 19 Surges: 11/11
AC:26 Fort:21 Reflex:18 Will:21

Action Points: not used Second Wind: not used Resist: none Speed:5 Conditions: none BasicAttack: - "Inescapable Longsword", +15 to Hit vs AC, 1d8+10 damage BasicRangedAttack: - Javelin, +11 to Hit vs AC, 1d6+5 damage, range 10/20

[SBLOCK=Powers]
Valiant Strike
Bolstering Strike
Divine Challenge
Piercing Smite
Righteous Smite
Divine Reverence
Dragon Breath
Channel Divinity: Divine Mettle
Channel Divinity: Divine Strength
Lay on Hands x2
Healing Word
Paladin's Judgement
Sacred Circle
Healing Surge from Dwarven Plate Armor
Martyr's Retribution
Wrath of the Gods USED [/SBLOCK]

http://l4w.wikia.com/wiki/PC:Skalisss_(jryoung)
[/SBLOCK]
 
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OOC: [MENTION=79956]dimsdale[/MENTION] would it be possible to get a mid round update on if any of those enemies are bloodied or dead?
 




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