The locks stand little chance against Rumbum's brute strength, but as the orc pushes the door open a blinding flash of light fills the hallway and slams into the heroes.
[sblock=ooc]
Opening the door triggered a trap. vs ref (rumbum, river, sheeva, feall, pok) (1d20+10=17, 1d20+10=28, 1d20+10=20, 1d20+10=23, 1d20+10=30) hits all (except maybe sheeva if [MENTION=2011]KarinsDad[/MENTION] wishes to use the Storm Soul power for<- spoiler'd so it doesn't affect KD's decision. [/sblock]url=http://invisiblecastle.com/roller/view/2839525/]radiant (4d6+4=18)[/url] + blinded (save ends). Pok instead takes 30 from the crit.
The sound of a wall collapsing is heard by the group as they struggle against the effect of the trap.
[sblock=ooc]
Ok, need an initiative from everyone. [/sblock]
[sblock=Sheeva]
As you are not blind. You see that the collapsed wall is in the room that Rumbum wisely opened, dust hangs in the air and you catch glimpses of a hulking form in the shadows of the room. You also see that the secret door you passed through has shut and the rock pile to the north stirs with something. [/sblock]

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.