Teflon Billy
Explorer
barsoomcore said:Two adventure sources I happily pay for:
Dungeon Magazine
Dire Kobold -- the pdf adventure publisher
(Snipped)
The problem is a signal-to-noise ratio problem -- which is why I pay for "filtering" services where some editorial system picks adventures for me.
Mark it on your calendars folks, BArsoomcore and I agree on something

Dungeon, while hit-or-miss of late, has traditionally been an astonishing value. did I get maximum use out of every single on of the seven adventures in each issue? No. But I paid eight bucks for it. It was money well spent if I got 1 useable adventure every two months, and an absolute steal when I got something like Dungeon of the Fire Opal.
Dire Kobold is also a big winner here in this category, but for different reasons. Their adventures, while well-written and interesting (Wil Upchurch of Midnight fame seems to be their main guy at the moment) are--most imortantly and most innovatively--scaleable by the individual DM.
Your players are level 5 and you like low treasure? Enter it into the approriate fields, click, and you have an adventure tailor made for them.
"Signal to Noise ratio" is a huge concern in this market (and there is some true gype out there), but the sheer volume of product virtually insures that total gems like Nemoren's Vault, Of Sound Mind, and Hall of the Rainbow Mage get made. Stuff so good that it can even appeal to guys likem who do not usually run premade adventures.
I forget what my point was
