KnowTheToe
First Post
I used to love buying adventures but they all see the same and have little creativity. I would like to see more plot driven with very little to no dungeons. I am tired of delving into dungeons. I am looking forward to Oblivion by Fiery Dragon.
I understand they are hard to sell, but they may be a critical support piece for the industry. New players and DMs require adventures unless they are joining an established group, even then most new GMs are more comfortable using a published adventure.
I understand they are hard to sell, but they may be a critical support piece for the industry. New players and DMs require adventures unless they are joining an established group, even then most new GMs are more comfortable using a published adventure.