I hope this thread doesn't turn into an argument about how my DM should not have let my character rob a bank-- 'cause that's what I did.
My character just turned level 12. She has 6 levels of Shadowdancer and 6 levels of Rogue. She already has a lot of awesome gear... her hide check is like +24 or something like that. I will post a link to her character sheet if anyone asks.
I'm kind of new to D&D so I have never played this high a level before.
Anyway, some dragonmarked dwarf asked me to steal some box out of a dwarf bank vault so I did. The artificer I hang out with gave me a bunch of buffs so I could phase through walls so with a little difficulty trying to open lock, I got the box and returned it to the dwarf. Then I went and cleaned out the bank so after paying the artificer back a lot of debt I owed, I have 84,000 GP left.
Mind you, we stopped off right after I got back to the artificer's house and locked all my gold in her safe, so I have to try to survive and not get caught first.
Two of the things I'm considering are to get an airship or to open a cabaret (since my character is a Shadowdancer, naturally, it would feature more dancers) and use it as a front to my super secret item retrieval/ private eye business that I would build a special office for attached to the cabaret. All of this is in Sharn, BTW.
Hopefully I can get some even better ideas if anyone would kindly share them in this thread.
My character just turned level 12. She has 6 levels of Shadowdancer and 6 levels of Rogue. She already has a lot of awesome gear... her hide check is like +24 or something like that. I will post a link to her character sheet if anyone asks.
I'm kind of new to D&D so I have never played this high a level before.
Anyway, some dragonmarked dwarf asked me to steal some box out of a dwarf bank vault so I did. The artificer I hang out with gave me a bunch of buffs so I could phase through walls so with a little difficulty trying to open lock, I got the box and returned it to the dwarf. Then I went and cleaned out the bank so after paying the artificer back a lot of debt I owed, I have 84,000 GP left.
Mind you, we stopped off right after I got back to the artificer's house and locked all my gold in her safe, so I have to try to survive and not get caught first.
Two of the things I'm considering are to get an airship or to open a cabaret (since my character is a Shadowdancer, naturally, it would feature more dancers) and use it as a front to my super secret item retrieval/ private eye business that I would build a special office for attached to the cabaret. All of this is in Sharn, BTW.
Hopefully I can get some even better ideas if anyone would kindly share them in this thread.