reveal
Adventurer
There are many articles out there that tell GMs how to be good at what they do. Robin’s Laws of Good Game Mastering and the D&D 4th Edition Dungeon Masters Guide are two good examples. They give great advice on how GMs should engage players, maintain a controlled atmosphere, and, most of all, make sure that everyone has a good time at the table. Unfortunately, I have seen very few articles on how to be a good player. With that in mind, I’m writing this to give my advice to those wanting to help their group have fun while gaming.
Read more at http://rpgcentric.com/?p=11
Read more at http://rpgcentric.com/?p=11