The story so far...
So I brought along the Stronghold Builder's Guide to my 3.5 session because the wizard was looking for ideas on how to build... um... basically a hyperbolic time chamber to fast-train troops for a looming war. The other players kind of latched onto it, astonished at the possibility of owning businesses and buildings and things in a D&D game 8-O
...and from there it spiraled upwards into the idea of building whole towns, and from there to whole kingdoms, so I've kind of been appointed Finder of Rules since I started the whole thing.
So. Some brief Google-Fu revealed a number of possibilities on those lines; I wanted to ask if anyone had any experience with 'em. Strongholds & Dynasties by Mongoose came up, as did AEG's Empire, and while I know this is a 3.X forum, the Kingmaker ruleset from Pathfinder looked like a good option. I thought as a second step I'd throw the idea to the ENWorld hivemind. Has anyone had any experience with these rules? Weak points, strong points, abusability problems, or unforseen consequences? Verisimilitude? Hacks to improve? Since I'm starting blank, any kind input would be appreciated, really.
So I brought along the Stronghold Builder's Guide to my 3.5 session because the wizard was looking for ideas on how to build... um... basically a hyperbolic time chamber to fast-train troops for a looming war. The other players kind of latched onto it, astonished at the possibility of owning businesses and buildings and things in a D&D game 8-O
...and from there it spiraled upwards into the idea of building whole towns, and from there to whole kingdoms, so I've kind of been appointed Finder of Rules since I started the whole thing.
So. Some brief Google-Fu revealed a number of possibilities on those lines; I wanted to ask if anyone had any experience with 'em. Strongholds & Dynasties by Mongoose came up, as did AEG's Empire, and while I know this is a 3.X forum, the Kingmaker ruleset from Pathfinder looked like a good option. I thought as a second step I'd throw the idea to the ENWorld hivemind. Has anyone had any experience with these rules? Weak points, strong points, abusability problems, or unforseen consequences? Verisimilitude? Hacks to improve? Since I'm starting blank, any kind input would be appreciated, really.