Advice on problem in my game please!

Sorry, I forgot to inlcude my own brief suggestions (duh!):

1) Have the other party members hold a heartfelt "Come-to-Jesus" intervention, like folks do with family members addicted to drugs or gambling. This will involve the other players and potentially awaken the languishing PC's spirit with their expressions of emotion on his behalf.

2) The scenarios listed above which include being haunted and/or some form of confrontation with his conscience are excellent.

3) You could use a Groundhog Day effect, and allow the player to re-live the same day over again, from the moment he was first approached by the evil wizard. Granted this would wash away the subsequent two in-game months, but it would cleanse your own errors and soul Tsyr.

4) Some/any the Ten Plagues would serve to motivate (we hope) the PC to action.

5) Allow the PC an Ebeneezer Scrooge life event, so that he might see what life in the future would be like if he: a) hadn't rescued his friends; b) continues to be wallow in depression.
 

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My suggestions:

1) Go with the plague. Make it nasty and horrible. Make it afflict his companions. Make it incurable to all attempts.

2) Make it his fault. Make it caused by the demon he summoned.

3) Give him a way to a cure through the redemption quest. If the disease/plague is slow acting enough his buddies can join him on the quest to find a lost healer. One whose healing arts surpased all others. One who once fell to the darkest of arts, and finally realizing his wrong choices fled to a remote reach to escape persecution and his own feelings of guilt. But is he dead? Not according to folk lore... and even if he is his books may just still exhist to enlight the path to a cure....


In this manner the healer can redeem himself or he choose to let even more suffer and die.

However you should first talk to your other players (perhaps aside from him) and see if they like the idea of a redemption quest that could kill them all, merely to help this other players character. If they agree, go for it.

If not you may have to abandon the healer...



Editted for spelin erors
 
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