Zaruthustran
The tingling means it’s working!
Make liberal use of minions (placed under the player's control). They're a lot of fun, and make for suspenseful gaming.
As a model, look to the recent Beowulf movie, or Odysseus, or Robin Hood. The PC is the big hero, the minions are his warrior buddies. At the start of the game your hero and his band will be tough, but big monsters will quickly whittle away his merry band.
To make them *slightly* more durable, give each downed minion a single death save at the end of the battle. Fail = dead, success = alive but wounded (repaired by long rest).
You can have a very fun campaign with this model (I played in and DMd just such a one-on-one campaign for a couple summers during middle school). The PC will be a real hero, head and shoulders above the common soldiers. Downside being, of course, that everyone who spends too much time with him eventually meets a violent death.
As a model, look to the recent Beowulf movie, or Odysseus, or Robin Hood. The PC is the big hero, the minions are his warrior buddies. At the start of the game your hero and his band will be tough, but big monsters will quickly whittle away his merry band.
To make them *slightly* more durable, give each downed minion a single death save at the end of the battle. Fail = dead, success = alive but wounded (repaired by long rest).
You can have a very fun campaign with this model (I played in and DMd just such a one-on-one campaign for a couple summers during middle school). The PC will be a real hero, head and shoulders above the common soldiers. Downside being, of course, that everyone who spends too much time with him eventually meets a violent death.