Phlebas
First Post
Shawn_Kehoe said:Another possibility for large groups is to require PCs to "buddy up" in pairs of two. They aren't linked to each other like Siamese Twins, but they have a reason to spend most of their time together, both in and out of the dungeon. Brother, lovers, best friends or deadly enemies would all be possible "buddy" concepts. 3 pairs of 2 are easier to manage than 6 adventurers running in different directions.
thats quite clever. is it just an idea or have you used it in a campaign?