AEG's Warlords of the Accordlands?

Voadam

Legend
rpgnow just put up World's Largest City and three of the Warlords of the Accordlands books as pdfs. Unfortunately they are scanned image pdfs and not full electronic documents but I am still somewhat interested.


The adventure books is over 500 pages and supposed to be 20 adventures.

The mechanics book is over 300 and has revised races and classes.

The monster book is over 200 pages.

I have no experience with the card game and did not see these in print when they came out but I remember the hype and long delays pretty well.

Anybody have any of them and able to share their views on them?

Thanks.
 

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I wonder why the World Atlas isn't up there. That was the 4th book in the Accordlands series. Or is it up there and I'm just not spotting it?

Olaf the Stout
 

Troll & Toad is selling NM and NEW copies of the WotA books for about $9.95 each. I'd buy those instead of the PDFs. As for commentary, I think that the WotA books are singularly some of the neatest and most original d20 books out there (the 1-20 hardcover adventure path would have been the first of its kind, for example, if not for the myriad production delays). Which was, ironically, a problem for me. Locals shied away from a WotA game specifically because the line was so far removed from vanilla D&D :o
 
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jdrakeh said:
Toad & Troll is selling NM and NEW copies of the WotA books for about $9.95 each. I'd buy those instead of the PDFs. As for commentary, I think that the WotA books are singularly some of the neatest and most original d20 books out there (the 1-20 hardcover adventure path would have been the first of its kind, for example, if not for the myriad production delays). Which was, ironically, a problem for me. Locals shied away from a WotA game specifically because the line was so far removed from vanilla D&D :o

Troll & Toad, actually. And even cheaper than that.
http://www.trollandtoad.com/All--Other--RPGs/2831-536p1n10.html

I know nothing about the card game (or any card game), but I enjoyed the RPG. The books are well done, well presented and LARGE. Definitely worth looking into just for ideas, if nothing else. For me, Ptolus, Midnight and WotA are my three favorite 3.x settings.
 


I have all the books except for the Adventure book. We've been playing through the Adventure book as an online (chat-based) game for about a year and a half.

Generally, the fluff is pretty neat, though I think you get more out of it if you're familiar with the story in the card game. In our group, the DM and one of the players are pretty serious players of the card game, and it's clear that they understand a lot more of the fluff than we do.

It definitely has a dark tone, with three of the major races (Deverenians, Elves, Nothrogs) having distinctly evil overtones, while the good humans (Free Kingdoms) are in dire straits.

Mechanically, it's got some neat ideas (e.g., every race/class combo gets some unique abilities), but it's also a bit spotty. It was originally developed under 3E, then convered to 3.5, but not perfectly. Some of the mechanics didn't get translated to 3.5 properly.

Some of the monsters are horribly under-CRed (Zhuul, I'm looking at you), and they didn't seem to figure out that combining incorporeality (or "astral", which works the same way) with a high AC makes for a nearly-impossible-to-kill monster.

If you're going to run the Adventure book, strongly encourage your players to play good PCs, and I'd probably skew them towards Free Kingdoms and dwarves. Our group is a real mish-mash (3 FK humans, a Deverenian, an Elf, a Nimbic (me), and a Nothrog, with half of the group being non-good), and we have to really stretch to (a) figure out what we're all doing together, and (b) figure out why many of us would go on these adventures.

One last thing: the books smell funny. I don't know why; they were all shrink-wrapped, and maybe that had something to with it. But, they all have a funky smell to 'em. :p
 
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kenobi65 said:
One last thing: the books smell funny. I don't know why; they were all shrink-wrapped, and maybe that had something to with it. But, they all have a funky smell to 'em. :p

The books were christened with the blood, sweat, and tears of John Zinser prior to distribution. Blood, sweat, and tears smell funny ;)
 


HeavenShallBurn said:
Mostly the sweat I imagine, blood doesn't really smell that bad.

I dunno. I had the misfortune to live near a very large slaughterhouse years ago and know that the carcasses are trucked out before decomp sets in. . . it is actually the gallons upon gallons of spilled blood that you smell miles away, upon the wind (and as anybody who has ever lived near a meat packing plant or slaughterhouse can tell you, it smells horrible). :(
 

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