Aeon (updated 10/9/14)


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Siuis

Explorer
It's taken a few years but I've finally recovered my old email account so I can verify myself (and promptly changed to a non-burner email!)

Is there anyone out there willing to help recreate the Web of Motes mechanically, and for 5e? I’m stumped.

I think the major trouble you'll run into is that 5e just doesn't approach divination the same way? In 3e you could, for example, get a hundred diviners into a room with a gridded map, and as long as you had the power to actually search an area, you could first establish that each grid area would be searched in half an hour; that you were looking for something; and ask "Do I find tnhe thing in section c8, weal or woe?". You could then work this into an algorithm whereby knowing you have the capacity to search a given section, and asssigning each diviner a section, ask if sequence A (asking every odd numbered diviner would find the thing within ten replies) or sequence B (asking if every odd numbered diviner would find it within 11-20 replies) or sequence C (asking if... etc) and eventually develop a binary computer system whereby having a spreadsheet, too much time on your hands, and one hundred diviners with a level 1 spell sitting on your payroll, you could discover a very precise geolocation of any object or creature that was not directly obfuscated from divination, with a single casting of Augury.

In 5e, you can't do that. You cannot really push things in the same way because the rules are much less interested in creating a simulation of reality.

Best thing you could do is decide what you want the web of motes to represent knowledge of, and then assign ridiculous DCs to that, but allow preparation using divinations, enhancements, and special conditions to lower the DC.

Maybe it's a DC 50 Arcana check to get a good faith effect of any divination spell, and you reduce that DC by 4 each time someone provides a different Enhance Ability effect for charisma, intelligence or wisdom; Reduce by 4 if the user is a diviner; reduce by 4 if the user can secure themselves a place of power such as a ley line nexus or a wizard tower to do the work in. That right there gives you, a master wizard with some apprentices and real estate, a much more reasonable (50 - (4 x 3 = )12 =) 38 DC check, before the additional reductions being a diviner and having a place of power to work in, dropping it to DC 30, with advantage, A user with an appropriate attribute of 20 and proficiency can hit that, barely, starting at level 6 provided someone is around to drop some Guidance on them!
 

It's taken a few years but I've finally recovered my old email account so I can verify myself (and promptly changed to a non-burner email!)



I think the major trouble you'll run into is that 5e just doesn't approach divination the same way? In 3e you could, for example, get a hundred diviners into a room with a gridded map, and as long as you had the power to actually search an area, you could first establish that each grid area would be searched in half an hour; that you were looking for something; and ask "Do I find tnhe thing in section c8, weal or woe?". You could then work this into an algorithm whereby knowing you have the capacity to search a given section, and asssigning each diviner a section, ask if sequence A (asking every odd numbered diviner would find the thing within ten replies) or sequence B (asking if every odd numbered diviner would find it within 11-20 replies) or sequence C (asking if... etc) and eventually develop a binary computer system whereby having a spreadsheet, too much time on your hands, and one hundred diviners with a level 1 spell sitting on your payroll, you could discover a very precise geolocation of any object or creature that was not directly obfuscated from divination, with a single casting of Augury.

In 5e, you can't do that. You cannot really push things in the same way because the rules are much less interested in creating a simulation of reality.

Best thing you could do is decide what you want the web of motes to represent knowledge of, and then assign ridiculous DCs to that, but allow preparation using divinations, enhancements, and special conditions to lower the DC.

Maybe it's a DC 50 Arcana check to get a good faith effect of any divination spell, and you reduce that DC by 4 each time someone provides a different Enhance Ability effect for charisma, intelligence or wisdom; Reduce by 4 if the user is a diviner; reduce by 4 if the user can secure themselves a place of power such as a ley line nexus or a wizard tower to do the work in. That right there gives you, a master wizard with some apprentices and real estate, a much more reasonable (50 - (4 x 3 = )12 =) 38 DC check, before the additional reductions being a diviner and having a place of power to work in, dropping it to DC 30, with advantage, A user with an appropriate attribute of 20 and proficiency can hit that, barely, starting at level 6 provided someone is around to drop some Guidance on them!
Contact Other Plane essentially answers 5 Yes/No questions. In game, I’ve done exactly what you described by putting coordinates on a map and used the spell to ask if the mcguffin is in a specific coordinate on the map.

Maybe the Mote could act as some kind of advanced Contact Other Plane. It is kind of sentient, after all. The trick is your map isn’t 2D but multi-dimensional and this is where the skill check comes in?
 


grodog

Adventurer
Sep never explained the mechanics of the Web of Motes - he was even asked directly about it in the Eadric et al. thread, but whether he ignored the query or simply didn't see it, we can't know.

So it can do pretty much whatever it needs to do within your game. I would venture to say that's how Sep would've DM'd it, anyway!

Well, I've certainly given some thought to statting it out in 1e terms, but not 3e or more-recent editions ;)

Edit: here's the specific question: Eadric et. al. (The Paladin and his Friends).didn't see it, we can't know.

That got me thinking: did we ever see the original 1e versions of the PCs? I don't recall ever seeing that....

Allan.

PS: @Sepulchrave II : one of our dev teams is in Portland, so I'll likely be able to visit sometime in the next 6-ish months. Would love to catch up while in town :D
 

I don't recall ever seeing any versions of the PCs other than the one posted in the Eadric et al. thread. I guess we know Eadric specifically is the player's prized character since the 1e days, but does the same apply to Nym, Ortwin, Mostin? (I always got the sense that Mostin in particular was created 'recently' to the 'paladin & succubus' situation that kicked off the story hour.)
 

grodog

Adventurer
I don't recall ever seeing any versions of the PCs other than the one posted in the Eadric et al. thread. I guess we know Eadric specifically is the player's prized character since the 1e days, but does the same apply to Nym, Ortwin, Mostin? (I always got the sense that Mostin in particular was created 'recently' to the 'paladin & succubus' situation that kicked off the story hour.)

I think that's right. My (vague!) recollection is
  • that Eadric and Ortwin specifically were 1e carry-overs, and I think Nwm too
  • that the monk PC was killed or retired, and replaced by Mostin

I assume that many of the rest of the characters were likely created natively in 3.x for the events of the campaign.

Allan.
 


TheBrassDuke

Explorer
So I’ve been running an Eladrin Chronurgist in 5e for a while now, his name is Artellio; we just hit 10th level and I took my single dip in Cleric (Peace Domain). There’s an ability called Emboldening Bond that tethers people together in a fashion.

From Cleric of Peace:
“Starting at 1st level, you can forge an empowering bond among people who are at peace with one another. As an action, you choose a number of willing creatures within 30 feet of you (this can include yourself) equal to your proficiency bonus. You create a magical bond among them for 10 minutes or until you use this feature again. While any bonded creature is within 30 feet of another, the creature can roll a d4 and add the number rolled to an attack roll, an ability check, or a saving throw it makes. Each creature can add the d4 no more than once per turn. …

With this, Bless, and an assortment of other neat abilities: (spells, rest-casting said spells, rituals, items, etc.), my party is unstoppable*.

But I’m now looking to create a Web of Motes…link up with every mote out there. Become it? Idk. Just random rambling, ignore me.

Sep, come back plz and tell us about the Web? 🙇🏻‍♂️ 🙏🏼

*DM gave me the Tome of the Stilled Tongue…I think maybe to give me choices down the road. But she knows I’m throwing down my most powerful spells that take too long to cast. Instant Tiny Hut? Yus!

[Images: Created by me on HeroForge!]
 

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Justin

Explorer
I was rewatching Underworld: Evolution recently and during the opening flashback scene, it struck me how much Amelia in her armor made me think of Yeshe, who was always my favorite of the Cheshnites. As I got to thinking more about the others, I suppose Sibud probably also looked relatively human-like, though I don't know how Sep envisioned him. (Interesting coincidence, Marcus was played by Tony Curran, who also played Thor's grandfather Bor and was phenomenal as Vincent van Gogh in Doctor Who.) As for Temenun, I'd love to see a cinematic humanoid tiger as a reference, he was such a badass: "[Gihaahia] is still finite. Let her flap her wings."

Just felt like throwing those thoughts out there. (I've also had a lot of thoughts about Marvel actors in Wyre roles. Chris Evans as Eadric, Benedict Cumberbatch as Mostin (or a younger Hugh Laurie), Josh Brolin as Nwm. Ortwin/Ortwine is a challenge, though.)

Wyre really needs its own wiki! (I manage several large, high-traffic MediaWiki wikis as part of my job...)

EDIT: Oh yeah, Amy Pond is Nebula! (And I believe Matt Smith was in that recent Marvel vampire movie that I haven't seen, so I won't comment further on that.) Oh, and the museum guy in Doctor Who was Bill Nighy, aka Viktor in Underworld! :p

MORE EDIT: Sibud's description: "His skin, grey and cracked, resembled shrivelled leather which moulted a fine dust; obscene black fingernails dripped a caustic venom, which smoked as it struck the withering grass at his feet. As Eadric's vision rested upon his form, he knew that only the vampire's resolute will maintained his quiddity, preventing his dissolution into a cloud of atoms. But into Sibud's face, the Ahma could not bring himself to look; it haunted the margin of his sight as the memory of his own death."
 
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Ortwin could be played by Taron Egerton (the Kingsmen movies and the Freddie Mercury bio-pic). Yes the description of Ortwin as singing like Freddie Mercury made me think of this.
 

Justin

Explorer
Oh, just hit me, Karl Urban as Tahl. Maybe Famke Jannsen as Gihaahia?

On a more related note, I just noticed that the last story update was in October of 2014, with Gihaahia (love that name, I'd used it for a Nelf Blood DK in WoW for a long time) about to go on holiday and telling the wizards to make a deal with Temenun. Makes me sad to think that we'll probably never get a conclusion, unless Sep has been working on polishing up the story into an Eriksonian-length novel series. Inquiry?
 

TheBrassDuke

Explorer
Oh, just hit me, Karl Urban as Tahl. Maybe Famke Jannsen as Gihaahia?

On a more related note, I just noticed that the last story update was in October of 2014, with Gihaahia (love that name, I'd used it for a Nelf Blood DK in WoW for a long time) about to go on holiday and telling the wizards to make a deal with Temenun. Makes me sad to think that we'll probably never get a conclusion, unless Sep has been working on polishing up the story into an Eriksonian-length novel series. Inquiry?
I think he’s left us, honestly. He’s finished with Wyre, as far as it looks. He comes online here frequently, but hasn’t once replied to anyone here. So you gotta figure at this point, really.
 

Justin

Explorer
I think he’s left us, honestly. He’s finished with Wyre, as far as it looks. He comes online here frequently, but hasn’t once replied to anyone here. So you gotta figure at this point, really.
I know, I was just being a little cheeky with the book comment. And the inquiry comment was a reference to Mostin when explaining that Gihaahia had given Daunton's the Instant Convocation spell and hoping she might help him similarly.

After 14 years of posting the game/story, I wouldn't be at all surprised if Sep had simply gotten burned out on it. I'm just happy for what we did get, some of the most amazing fantasy ever written!

Wait, I've got the answer! Anyone know how to get in touch with Brandon Sanderson? 😜
 

TheBrassDuke

Explorer
I know, I was just being a little cheeky with the book comment. And the inquiry comment was a reference to Mostin when explaining that Gihaahia had given Daunton's the Instant Convocation spell and hoping she might help him similarly.

After 14 years of posting the game/story, I wouldn't be at all surprised if Sep had simply gotten burned out on it. I'm just happy for what we did get, some of the most amazing fantasy ever written!

Wait, I've got the answer! Anyone know how to get in touch with Brandon Sanderson? 😜
I pray for a conclusion to Wyre someday, however 😌
 

After a lengthy and complex set of battles both physical and metaphysical against their enemies, the PCs at last destroy/save The Adversary itself, ushering in a new golden (birdless?) age to Wyre.

The End.

At least, that's how I like to imagine it.
 


Justin

Explorer
I quit World of Warcraft for good last year when I deleted my Bnet account due to all the Blizzard BS, but recently I've been watching/listening to a couple of YouTube channels' music/rain/ambience videos of Vanilla and BC zones, mostly Nelf and Belf stuff (listening to one as I type this). The nostalgia is killing me but I'm standing my ground.

That said, it just struck me that this entire story started two years before World of Warcraft launched! I've used a lot of names from this story for characters in both WoW and GW2: my first paladin was Tahl, my first warlock was Kalkja, and my GW2 mesmer is Qematiel. Sep and his players are really great at coming up with awesome names, whereas I am not. (I'd love to see a male human mage named Mostin with the Insane title!)
 

Erevanden

Explorer
I've been lurking so many years here, It's hard to believe.
Sep's campaign left an enormous imprint on my own rpg life. It was like finally finding the place you belong. Blissful experience, really. The setting. The heroes. The antagonists. The marvellous epic rules. The writing, much better than in any published book I have read in a very, very long time. Never, perhaps.

And then it was suddenly taken away.
But I still have hope, that Sepulchrave will one day return to us. Or at least reveal, why he abandoned us. Though I would definitely prefer a return in all his eloquent glory.

There are still so many wonders, he never shared with us...
 

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