AERUNEDAR: The Curse of Hathos


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The next adventure

will be

Stones in the Road

Okay, not as snappy a title as "The Curse of Hathos" but that's because it hasn't begun yet. I'm sure we'll have a snazzier title for it before long.

Velm is being retired by Tom, who will create a new 7th level character for the game which I will DM (and make Van an NPC). I think the only character continuing from the first game will be Saeita Nevi, the wild elf who was turned to stone at the end of "The Curse of Hathos."

Our first play session for the new adventure is June 29th, so we've got lots of time to define some new characters coming in.
 

Cool...I love "teaser previews."

I've got to get to work on my human Cleric 6/Auspician 1 worshipper of Tymora...luck shall be with us! (I hope...)
 

Glad to hear you guys are continuing. This has always been a truly unique and underappreciated story hour.

What's an Auspician? I've never heard of that class before.
 


I love the prestige classes and how they really help to promote characters to become more individuated. I need to figure out how to get the other players interested in taking a PrC level or two.
 

Thanks, Tom. I'll have to look that one up.

I think the PrCs are a great idea too, Van. They really do add to the roleplaying experience. If you can focus on what it's like to be a particular PrC and not just its cool abilities, that ought to get the other players interested.

In my group's last campaign, I roleplayed towards the Contemplative PrC for my cleric. It did get me a prestige domain and extra abilities, true, but it also gave a new depth to her personality. At the final level of Contemplative, the cleric becomes an outsider. Forever different from family and friends.

Figuring out how all the physical and mental changes would affect her and how to roleplay that made things much more interesting than just levelling up in cleric.

Hope that gives you ideas on how to intrigue the others.
 

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