[B]Name:[/B] Nakeb Gutterik
[B]Class:[/B] Ranger
[B]Race:[/B] Dwarf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] Erastil
[B]Str:[/B] 15 +2 [B]Level:[/B] 2 [B]XP:[/B] 1630/3300
[B]Dex:[/B] 16 +3 [B]BAB:[/B] +2 [B]HP:[/B] 21/24 (2d10+6) [url=http://invisiblecastle.com/roller/view/2292037/]roll lookup[/url]
[B]Con:[/B] 17 +3 [B]CMB:[/B] +4 [B]ACP:[/B] -4
[B]Int:[/B] 10 +0 [b]CMD:[/b] 17* [B]Spell Res:[/B] -
[B]Wis:[/B] 16 +3 [B]Speed:[/B] 20' [B]Spell Save:[/B] -
[B]Cha:[/B] 11 +0 [B]Init:[/B] +5** [B]Spell Fail:[/B] -
* +4 vs. bull rush / trip
** +2 Reactionary trait
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +6 +0 +3 +0 +0 +0 19
[B]Touch:[/B] 13 [B]Flatfooted:[/B] 16
Conditional: +4 vs. giant subtype
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 3 +3 +6
[B]Ref:[/B] 3 +3 +6
[B]Will:[/B] 0 +3 +1* +4
* +1 Into Enemy Territory trait
Conditional: +2 vs poison, spells, and SLA
[B]Weapon Attack Damage Critical[/B]
Heavy pick................+4.....1d6+2.........x4
Heavy pick (2 hands)......+4.....1d6+3.........x4
Comp. lngbow Str +2.......+5.....1d8+2.........x3, range 110 ft *
* Conditional: +1 attack / damage within 30' (Point Blank Shot)
Conditional: +1 attack vs. orc or goblinoid
Favored Enemy: +2 attack / damage vs. Drow
[B]Languages:[/B]
Common
Dwarven
[B]Abilities:[/B]
--Dwarf--
* +2 CON, +2 WIS, -2 CHA
* Speed 20', unaffected by armor / encumberance
* Darkvision 60'
* +4 dodge AC vs. giant subtype
* +1 attack vs. orc or goblinoid
* +2 saves vs. poison, spells, and SLA
* +4 CMD vs. bull rush or trip
* +2 Perception for unusual stonework, traps/doors in stone walls/ floors
* Proficiency: battleaxe, heavy picks, warhammers
* Familiarity: all 'dwarven' weapons are martial
* Orc Ferocity (1/day: fight 1 round past 0 HP)
* Bonus language choices:
Giant, Gnome, Goblin, Orc, Terran , Undercommon
* Choose favored class (Ranger, +1 SP)
--Ranger--
* Simple and Martial weapon proficiency
* Light and medium armor proficiency
* Shield proficiency (non-tower)
* Favored Enemy: Drow
+2 Bluff, Know, Perception, Sense Motive, Survival
+2 Attack and Damage
Know checks untrained vs. favored enemy
* Add 1/2 level to Survival checks for tracking
* Wild Empathy: +2 (+0 CHA, level 2 Ranger)
* Combat Style: ranged
Not available in heavy armor
[b]Traits:[/b]
Into Enemy Territory (+1 Will save)
Armor Expert (-1 ACP)
[B]Feats:[/B]
Point Blank Shot (1st level)
Precise Shot (Fighting Style 2nd)
[B]Skill Points:[/B] 14 [B]Max Ranks:[/B] 2
[B]Skills Ranks Mod Class Misc Total[/B]
--Class (+3 bonus)--
Climb......................2....+2....+3....-2*~..+7
Intimidate.................2....+0....+3..........+5
Know (add +1 vs. )
Dungeoneering..........2....+0....+3..........+5
Geography..............1....+0....+3..........+4
Nature.................1....+0....+3..........+4
Perception.................2....+3....+3..........+8 (+10 stone & vs. Drow)
Stealth....................2....+3....+3....-4~...+4
Survival...................2....+3....+3..........+8 (+9 track)
vs. Drow..............2....+3....+3....+2**..+10 (+11 track)
--Cross-Class--
Bluff......................0....+0................+0 (+2 vs. Drow)
Sense Motive...............0....+3................+3 (+5 vs. Drow)
* +2 Climber's kit
** +2 favored enemy bonus
~ -4 ACP
[B]Equipment: Cost Weight[/B]
--Worn / Carried--
Heavy pick................8gp....5lb
Comp. lngbow +2 Str.....300gp....3lb
Arrows (20)...............1gp....--
Breastplate.............200gp....30lb
Backpack..................2gp....2lb
Explorer's outfit..........--....--
Belt pouch................1gp....1/2lb
Signal whistle............8sp....--
--In Backpack--
Potion CLW x4...........200gp....--
Bell......................1gp....--
Chalk x5..................5cp....--
Flint & Steel.............1gp....--
Ink.......................8gp....--
Inkpen....................1sp....--
Parchment x5..............1gp....--
Rations x6................3gp....6lb
Spade.....................2gp....8lb
Waterskin.................1gp....4lb
Climber's kit............80gp....5lb
[B]Total Weight:[/B]63.5lbs [B]Money:[/B] 10pp 90gp 5cp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 66 133 200 400 1000
[B]Age:[/B] 55
[B]Height:[/B] 4'
[B]Weight:[/B] 175lb
[B]Eyes:[/B] Blue
[B]Hair:[/B] Blonde
[B]Skin:[/B] Tan
[B]Name:[/B] Remili Tessaro
[B]Class:[/B] Rogue
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B]
[B]Deity:[/B] None
[B]Str:[/B] 12 +1 (02p.) [B]Level:[/B] 2 [B]XP:[/B] 1,000
[B]Dex:[/B] 18 +4 (10p.) [B]BAB:[/B] +1 [B]HP:[/B] 14 (2d8+2)
[B]Con:[/B] 13 +1 (03p.) [B]CMB:[/B] +2 [B]Dmg Red:[/B]none
[B]Int:[/B] 14 +2 (05p.) [B]CMD:[/B] +6 [B]Spell Res:[/B] XX
[B]Wis:[/B] 12 +1 (02p.) [B]Speed:[/B] 30' [B]Spell Save:[/B] +X
[B]Cha:[/B] 13 +1 (03p.) [B]Init:[/B] +6 [B]ACP:[/B] -2
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +4 +X +4 +0 +X +X 18
[B]Touch:[/B] 14 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 0 +1 +1
[B]Ref:[/B] 3 +4 +7
[B]Will:[/B] 0 +1 +1
[B]Weapon Attack Damage Critical[/B]
MW Rapier +6 1d6+1 18-20x2
Shortsword +5 1d6+1 19-20x2
Shortbow +5 1d6+0 20-20x3
XXXX +X XdXX+X XX-XXxX
[B]Languages:[/B] Common, Elven, Sylvan
[B]Abilities:[/B]
[I]Rogue[/I]
Sneak Attack +1d6
Trapfinding: A rogue adds 1/2 her level to Perception skill checks made to locate traps
and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.
Evasion: A rogue can avoid even magical and unusual attacks with great agility. If she makes a successful
Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage.
Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.
Rogue Talent: As a rogue gains experience, she learns a number of talents that aid her and confound her foes.
Starting at 2nd level, a rogue gains one rogue talent. She gains an additional rogue talent for every 2 levels
of rogue attained after 2nd level. A rogue cannot select an individual talent more than once.
Rogue Talent Chosen: Trap Spotter
[B]Feats:[/B]
Weapon Finesse
Combat Expertise
[B]Traits: [/B]
Reactionary
Dirty Fighter
[B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 2
[B]Skills Ranks Mod Misc Total[/B]
Acrobatics 2 +4 +3 +9
Appraise 1 +2 +3 +6
Bluff 2 +1 +3 +6
Climb 2 +1 +1 +4
Diplomacy 2 +1 +3 +6
Disable Device 2 +4 +3 +9
Disguise 1 +1 +3 +5
Escape Artist 1 +4 +3 +8
Sleight of Hand 2 +4 +3 +9
Stealth 2 +4 +3 +9
Perception 2 +1 +3 +6
Perform: Dance 1 +1 +3 +5
Use Magic Device 1 +1 +3 +5
Sense Motive 2 +1 +3 +6
Intimidate 1 +1 +3 +5
[B]Equipment: Cost Weight[/B]
Chain Shirt 100gp 25lb
Masterwork Rapier 320gp 02lb
Shortsword 10gp 02lb
Shortbow 75gp 02lb
ArrowsX20 1gp 03lb
MW Thieves Tools 100gp 02lb
Backpack 2gp 02lb
Potion of CLW(x2) 100gp --lb
[B]Total Weight:[/B]38lb [B]Money:[/B]15pp 140gp 30sp XXcp
[B]Light Medium Heavy Lift Push[/B]
[B]Max Weight:[/B] 43 44-86 87-130 260 650
[B]Age:[/B] 24
[B]Height:[/B] 5'10"
[B]Weight:[/B] 140lb
[B]Eyes:[/B] Hazel
[B]Hair:[/B] Black
[B]Skin:[/B] Darkly Tanned
Name: Astrid Banaisteoir Age: 21
Class: Bard/Rogue Height: 5'2"
Race: Half-Elf Weight: 103 lbs
Size: Medium Hair: Dark Brown
Gender: Female Eyes: Dark Brown
Align: Chaotic Good Skin: Golden Brown
Deity: Cayden Cailean
Str: 12 +1 (02 p) Level: 01/01 XP: 2000
Dex: 15 +2 (07 p) BAB: +0 HP: 18
Con: 12 +1 (02 p) CMB: +1 CMD: 13
Int: 15 +2 (07 p) Speed: 30' Dmg Red: 0/anything
Wis: 12 +1 (02 p) Init: +2 Spell Res: None
Cha: 16 +3 (05 p) ACP: -0 Spell Save: 13 + Spell Level
AC: Total Base Armor Shld Dex Size Def Nat Dodge Misc
16 10 +4 +0 +2 +0 +0 +0 +0 +0
Touch AC: 12 Flatfooted AC: 14
Saving Throw Total Base Mod Misc Special
Fort: 01 0 +1
Ref: 06 4 +2
Will: 03 2 +1 +2 vs. Enchantment, Immune Sleep
Weapon Attack Damage Critical Special
Longsword (MW) +0 1d8+1 19-20/x2 +2 TH used Singly
Shortsword (MW) +0 1d6+0 19-20/x2 +2 TH/+1 Damage
used Singly
Dagger (Thrown) +2 1d4+1 19-20/x2 Range: 10'
Languages: Common, Shaonti, Varisian, Elven
Racial Traits:
* Ability Modifier: +2 Charisma
* Elven Sight: Low-Light Vision
* Adaptability: Skill Focus - Perform (Act)
* Elven Immunity: Immune to Sleep Effects, +2 Saves vs. Enchantment
* Keen Senses: +2 Perception
* Multi-Talented: 2 Favored Classes (Bard, Rogue)
Character Traits:
* Looking for Work: +1 to Perform (Dancing) Skill Checks
* Rich Parents: Starting Gold increases to 900 GP
Class Abilities:
* Bardic Knowledge: +½ Lvl to KS Checks, Use KS untrained
* Bardic Performance:
Countersong - Perform (Sing) Check in place of Save vs. Sonic
Distraction - Perform (Act) Check in place of Save vs. Illusion
Fascinate - One Creature, Will Save DC 14
Inspire Courage - +1 Saves vs. Charm & Fear, +1 TH & Damage
* Cantrips/Spells: Spell Use in Light Armor w/ No Penalty
* Sneak Attack: +1d6
* Evasion: Save vs. Area is for All or No Damage
Feats:
* Two Weapon Fighting (Lvl 01)
Spellbook:
* 0 Level * 1st Level (2/Day)
* Detect Magic * Cure Light Wounds
* Lullaby * Grease
* Prestidigitation
* Resistance
Skill Points: 20 (8/6 + 2/Lvl; 2 Pt FC/GM Bonus)
Skills Total Rank CS Ability ACP Misc
Acrobatics 2 0 0 2 0
Appraise 2 0 0 2 0
Bluff 3 0 0 3 0
Climb 5 1 3 1 0
Craft ( ) 2 0 0 2 0
Diplomacy 3 0 0 3 0
Disable Device 7 2 3 2 0
Disguise 3 0 0 3 0
Escape Artist 2 0 0 2 0
Fly 2 0 0 2 0
Handle Animal 0 0 3 0
Heal 1 0 0 1 0
Intimidate 3 0 0 3 0
Knowledge (Arcana) 3 0 0 2 0 1
Knowledge (Dngnrng) 7 1 3 2 0 1
Knowledge (Engnrng) 3 0 0 2 0 1
Knowledge (Geography) 3 0 0 2 0 1
Knowledge (History) 3 0 0 2 0 1
Knowledge (Local) 7 1 3 2 0 1
Knowledge (Nature) 3 0 0 2 0 1
Knowledge (Nobility) 7 1 3 2 0 1
Knowledge (Planes) 3 0 0 2 0 1
Knowledge (Religion) 3 0 0 2 0 1
Linguistics 0 0 2 0
Perception 8 2 3 1 0 2
Perform (Acting ) 11 2 3 3 0 2
Perform (Oratory) 8 2 3 3 0
Perform (Singing) 8 2 3 3 0
Perform (Dancing) 9 2 3 3 0 1
Profession 0 0 1 0
Ride 2 0 0 3 0
Sense Motive 1 0 0 1 0
Slight of Hand 6 1 3 2 0
Spellcraft 0 0 2 0
Stealth 7 2 3 2 0
Survival 1 0 0 1 0
Swim 1 0 0 1 0
Use Magic Device 7 1 3 3 0
* Situational Bonus not included in Total
Money
PP: 00 GP: 14 SP: 04 CP: 00
Equipment Cost Weight
Explorer's Outfit
Mithril Shirt 1100 gp 10 lb
Longsword (MW) 315 gp 04 lb
Shortsword (MW) 310 gp 02 lb
Daggers (3) 06 gp 03 lb
Spell Component Pouch 05 gp 02 lb
Beltpouch 01 gp ½ lb
Cash
Backpack 02 gp 18 lb
Thieves' Tools 30 gp (01 lb)
Bedroll 01 sp (05 lb)
Soap 05 sp (01 lb)
Rope (Silk, 10') 10 gp (05 lb)
Waterskin 01 gp (04 lb)
Total Weight: 39½ lb
Light Medium Heavy
Max Weight: 0-43 44-86 87-130
HP: 18/18 AC: 16 AC(T): 12 AC(FF): 14 Init: +02
Saving Throw Total Base Mod Misc Special
Fort: 01 0 +1
Ref: 06 4 +2
Will: 03 2 +1 +2 vs. Enchantment, Immune Sleep
BAB: 00 CMB:+01 CMD: 03
Weapon Attack Damage Critical Special
Longsword (MW) +0 1d8+1 19-20/x2 +2 TH used Singly
Shortsword (MW) +0 1d6+0 19-20/x2 +2 TH/+1 Damage
used Singly
Dagger (Thrown) +2 1d4+1 19-20/x2 Range: 10'
Spellbook:
* 0 Level * 1st Level (2/Day)
* Detect Magic * Cure Light Wounds
* Lullaby * Grease
* Prestidigitation
* Resistance
Quenilias Sorfenais "Kwen-ill-ee-as Sor-fen-ay"
Elf Cleric2
Deity: Cayden Cailean (proficient with rapier)
Domains: Strength [Strength Surge [i]sp[/i]], Travel [Agile Feet [i]sp[/i]]
Alignment: N/G
S 14 +2
D 16 +3
C 10 +0
I 13 +1 (languages: Elven, Common, Abyssal)
W 16 +3
C 12 +1
AC:20=10(base)+6(armor)+3(dex)+1(shield)
HP: 14 [url=http://invisiblecastle.com/roller/view/2482546/]Quenilias's hp at second level (8+1d8=14)[/url]
Saves: F:+3+0=+3 R:+0+3=+3 W:+3+3=+6
*Powerful Aura of Good*
*Channel Energy (Postive): heals 1d6 to all living creatures in 30' radius, and damages undead the same amount*
Feats:
Extra Chaneling -- 6 times/day = 3 +1(cha) +2(feat)
Skills:
Heal 2 +3 =+5
Knowledge (Planes) 2 +1 =+3
Perform (Pipe) 2 +1 =+3
Starting Wealth, 2nd level = 1,000gp
Breast Plate (+6 AC) (200gp)
Light Wooden Shield (3gp)
Rapier (1d8+2str) (20gp)
Spare Rapier (20gp)
Potions - Cure Light Wounds (CL2, 100GP EA) x3
Scroll -Hide From Undead (CL2, 50gp) x4
Scroll -Shield of Faith (CL1 25gp) x4
Scroll -Cure Light Wounds (CL1 25gp) x3
Silver Holy Symbol of Caiden Cailean (25gp)
Small Steel Mirror (10gp)
Cleric's Vestments (5gp)
Pipe, musical, common (5gp)
Pouch (1gp)
Scroll cases x5 (3gp)
43gp left
Spells Prepared:
Orisons(4 prep'd, but not expended when cast): Stabilize, Purify Food & Drink, Light, Guidance
First Level (3) Magic Weapon, Protection from Evil, Summon Monster I
1st Domain (1) Enlarge Person (+2 str, -2 dex, -1 t/h & AC, larger weapons do more damage)