Aesop, Minotaur Illusionist

gamecat

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I was going through my deck of magic cards when this stat block tumbled out...

Aesop

Male minotaur Ill3: CR 7; Large monstrous humanoid; HD 6d8+12 plus 3d4 + 6; Init +0; Spd 30 ft.; AC 14 (Touch 9, Flat-footed 13); Atk +11/+6 melee (1d8+4, +1 huge defending quarterstaff)Face/Reach 5 ft. by 5 ft./10 ft.; SQ Scent, Natural Cunning; AL CG; SV Fort +7, Ref +6, Will +8; Str 19, Dex 10, Con 15, Int 16, Wis 10, Cha 8.

Skills and Feats: Craft (image-making) +13, Intimidate +5, Jump +8, Knowledge (Arcana) +13, Listen +8, Search +11, Spellcraft +13, Spot +8; Great Fortitude, Power Attack, Scribe Scroll, Extend Spell, Craft Wonderous Item.

Possessions: +1 Huge Defending Quarterstaff, 3 scrolls of Silent Image, Spellbook.

Wizard Spells Known (5/4/2): 0th -- Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance. 1st -- Change Self, Charm Person, Comprehend Languages, Feather Fall, Reduce, Shield, Silent Image. 2nd -- Alter Self, Hypnotic Pattern.

Aesop is a powerful young minotaur possessed of a brilliant mind. He is also a man-cow of upright virtue, and uses his gifts to fight the evils of the land. Serving as a troubleshooter of sorts, Aesop gained his greatest fame when he single-handedly defeated a squad of marauding warriors under a local petty warlord.

(boredom sucks :) )
 

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Wippit Guud said:
What does Craft (image making) help with? Running a gnome illusionist in a PBEM, just wondered at it's benefits.

I imagine if the DM ever calls for a check to how precise your illusion resembles something, this is the skill to check with...
 

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