Joseph Lieberman
First Post
Thanks [MENTION=18333]Rhenny[/MENTION]!
[MENTION=98008]Unwise[/MENTION] - Yeah maybe I should have been more creative than just making it "Fueled by evil!" (though that sounds way cooler than "Amorphous pain in the ass") - Either way the result likely would have been the same... first thing to hit the water is taking ~11 dmg per round and at level 1 not much is going to survive for long.
As for PotA vs. OotA I think [MENTION=94389]jrowland[/MENTION] pretty much nailed it. I skimmed through both and let my players pick which one they wanted. If I were new to D&D or P&P RPGs I would NOT pick OotA. It's WAY open. Even at my ~20 years of D&D playing I find it daunting at times to try to get all the plot threads to fit into the narrative and actions of the players. Add in balancing and making some kind of logical chain of events and I am basically giving up an entire day of my life PLANNING a canned adventure. I thought these things were supposed to save me time
I think if we had run one of the other two I could have spent a day or two reading the thing and then an hour or two before each session to set it up and print things and that would be that. So... if you have lots of time and experience OotA is proving to be very fun. If not... Avoid it.
				
			[MENTION=98008]Unwise[/MENTION] - Yeah maybe I should have been more creative than just making it "Fueled by evil!" (though that sounds way cooler than "Amorphous pain in the ass") - Either way the result likely would have been the same... first thing to hit the water is taking ~11 dmg per round and at level 1 not much is going to survive for long.
As for PotA vs. OotA I think [MENTION=94389]jrowland[/MENTION] pretty much nailed it. I skimmed through both and let my players pick which one they wanted. If I were new to D&D or P&P RPGs I would NOT pick OotA. It's WAY open. Even at my ~20 years of D&D playing I find it daunting at times to try to get all the plot threads to fit into the narrative and actions of the players. Add in balancing and making some kind of logical chain of events and I am basically giving up an entire day of my life PLANNING a canned adventure. I thought these things were supposed to save me time

I think if we had run one of the other two I could have spent a day or two reading the thing and then an hour or two before each session to set it up and print things and that would be that. So... if you have lots of time and experience OotA is proving to be very fun. If not... Avoid it.
 
				 I was very proud of her (my daughter) when she nailed the RP and was arguing to murder the traders they encountered and take their stuff. She convinced the Barbarian but apparently our table runs a democracy
 I was very proud of her (my daughter) when she nailed the RP and was arguing to murder the traders they encountered and take their stuff. She convinced the Barbarian but apparently our table runs a democracy  - It lead to a very long and somewhat ongoing debate of what a war would actually look like in a d20 setting (and yes I know, such a tactic would mean everyone would have the shield spell up at all times... trust me we've gone down this rabbit hole and it isn't pretty.)
 - It lead to a very long and somewhat ongoing debate of what a war would actually look like in a d20 setting (and yes I know, such a tactic would mean everyone would have the shield spell up at all times... trust me we've gone down this rabbit hole and it isn't pretty.) - similarly if you decide to do some random encounters you'll really have to power up the enemies.
 - similarly if you decide to do some random encounters you'll really have to power up the enemies. 
 
		 
 
		 
 
		 
 
		