arscott
First Post
So, I was thinking about the GDQ series of modules (G1-3 against the giants, D1-3 Descent into the Depths and Vault of the Drow, Q1 Queen of the Demonweb Pits).
It struck me that the main antagonists (giants and drow) both draw a good deal of their inspiration from Norse Mythology. So I've decided to adapt the modules to 3.5, and tweak them to reflect a more Nordic flavor.
The party begins by crossing the Ymir's Brow Mountains from Midgard to Jotunheim, where they fight the Hill Giant Cheif, the Frost Giant Jarl, and the Fire Giant King. From there, they descent into the depths of Svartalfheim to combat the dark elves, Before travelling to Niflheim and facing Hel, goddess of the dead.
So how would you bring cool Norse flavor to this setting? I have some Ideas of my own, but I'd like to hear what you guys think.
It struck me that the main antagonists (giants and drow) both draw a good deal of their inspiration from Norse Mythology. So I've decided to adapt the modules to 3.5, and tweak them to reflect a more Nordic flavor.
The party begins by crossing the Ymir's Brow Mountains from Midgard to Jotunheim, where they fight the Hill Giant Cheif, the Frost Giant Jarl, and the Fire Giant King. From there, they descent into the depths of Svartalfheim to combat the dark elves, Before travelling to Niflheim and facing Hel, goddess of the dead.
So how would you bring cool Norse flavor to this setting? I have some Ideas of my own, but I'd like to hear what you guys think.
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