Age of Worms, Where are the Hooks???

Steel_Wind said:
Into the Cairn? 1st level?

You will need a cleric & fighter type as two of em. Dealer's choice on the third. Rogue is not essential (but always welcome)

For a party of three, a warmage might do well to round it out and would probably even the odds to equivalent of party of 4 if his or her stats are high (Warmage edge is powerful at low levels with high Int)
Thanks for the suggestions. I might as well send them first into the nice scenario that you posted further above. 2nd level should be much better for them.

Make sure they get a chance to buy kit. If they are desperately inexperienced, put together a dungeoneer's kit for them that inludes 4-5 flasks of oil.

It's one of those mods where persisting at being stupid and not knowing when to run will get you killed - but a good player should be okay (vagaries of crits, excepted).
The kit is a good idea. I'll probably put something like that on their character sheets. Such beginners as they are, it won't hurt much when they cross the wealth guidelines slighty to their favor. That running away is often the best option is something I preach a lot. Let's hope that they think of it when they need it ;).
 

log in or register to remove this ad

Remove ads

Top