Agents of D.E.L.V.E. (Unearthed Arcana/Dungeon Magazine)

OK, they all sound good to me. Sorrow should have his up today or tomorrow.

Dirk: That's fine, I have F&P. Also, yes, the faster recharge times will be used to keep it even, and go ahead and find a relevent "make this a class skill"-style Feat.

Lobo Lurker: The rules are mildly transparent... Sorrow can help you through the variants used in email if you need, he'll post a contact address when he posts. I do own UA as well (won it here on ENWorld, in fact! ;) ), so no problem there.

LazarusLong42: If you give me a list of three items, I'll always forget one. Ahem. I'll edit the initial post after this, but its 32 point buy.

Sorrow is the Rules Ursine, he'll be reviewing characters as they are posted, and I'll jump in where needed. He and I know each other in RL, so we'll discussing the campaign frequently. (Sorrow: Still no special treatment! :] )
 

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Ok, here's my first version of my character. :)

Pik-ik-cha
Male Thri-kreen Psychic Warrior 1 (ECL 5)

Medium Monstrous Humanoid
Alignment: Chaotic Neutral
Height: 5' 9''
Weight: 212lbs
Shell: Mossy green
Eyes: Yellow
Age: 8

Str: 16 (+3) [6 points, +2 racial]
Dex: 16 (+3) [4 points, +4 racial]
Con: 14 (+2) [4 points]
Int: 14 (+2) [10 points, -2 Int]
Wis: 16 (+3) [6 points, +2 Wis]
Cha: 4 (-3) [0 points, -4 Cha]

Class and Racial Abilities:
+2 Str, +4 Dex, -2 Int, +2 Wis, -4 Cha, darkvision 60 ft., immunity to magic sleep effects, +3 natural armor, multiple limbs (can take multiweapon fighting and multiattack feats), natural attacks (4 claws and bite, 1d4 dmg each), poison (1d6/1d6 Dex, DC 14, 1/day), leap (+30 racial bonus on Jump checks), weapon familiarity (gythkas and chatkchas), naturally psionic (1 bonus power point), psi-like abilities (3/day – chameleon, know direction; 1/day – psionic displacement, metaphysical claw. Manifester level ½ HD, minimum 1), racial hit dice (2 levels of monstrous humanoid), Deflect Arrows as a bonus feat.

Proficient with all armor, basic plus three other kinds of weapons, bonus feats, psionic powers. Weapon groups – Basic, bows, claw weapons, heavy blades.


Hit Dice: 2d8 + 1d8 + 6
HP: 22
AC: 22 (+3 Dex, +3 natural, +6 defense bonus)
ACP:
Init: +3 (+3 Dex)
Speed: 40ft (50ft. when psionically focused)

Saves:
Fortitude +4 [+2 base, +2 Con]
Reflex +6 [+3 base, +3 Dex]
Will +6 [+3 base, +3 Wis]

BAB: +2
Natural Melee Atk: +5 (1d4+3/x2/P, bite or claw)
Armed Melee Atk: +5 (1d10+4/19-20/x2/S, two-handed bastard sword)
Armed Melee Atk: +5 (1d4/x3/P, punching dagger)
Full Natural Melee Atk: +5/+3/+3/+3/+3 (1d4+3/x2/P, four claws and a bite)
Ranged Atk: +5 (1d8+3/x3/110 ft./P, mighty (+3) composite longbow)

Skills
Concentration +7 [5 ranks, +2 Wis]
Hide +8 [5 ranks, +3 Dex]
Jump +38 [5 ranks, +3 Str, +30 racial]
Listen +8 [5 ranks, +3 Wis]
Spot +8 [5 ranks, +3 Wis]

Feats:
Deflect Arrows (racial bonus)
Multiattack (monstrous humanoid 1st level)
Point Blank Shot (1st level)
Speed of Thought (1st level psychic warrior bonus)

Languages: Common, Thri-keen, Gnoll, Goblin

Powers Known – Power Points 2
Save DC +3
1st - prevenom.

Equipment

Wearing or carrying
Clear Spindle ioun stone – 4,000gp (does not need to eat or drink)
MW mighty (+3) composite longbow – 700gp
60 arrows – 3gp
2 MW punching daggers – 604gp
+1 bastard sword – 2,335gp
Psionic tattoo of psionic lion’s charge – 300gp
Psionic tattoo of body adjustment – 300gp
Dorje of biofeedback – 750gp
Belt pouch – 1gp
Traveler’s outfit (harness) – free
Sack – 1sp

Money
6gp, 9sp

Appearance: Pik-ik-cha is a sturdy example of a thri-kreen, heavily built with thick armor. His chitin is mossy green, and his faceted eyes are bright yellow. He only wears a simple leather harness that holds his weapons, so it appears as if fighting is the only thing on his mind. A tattoo of a lion decorates one of his left forelimbs, and one that resembles a heart decorates one of his right forelimbs. A clear gem circles round and round his head like a lazy fly.

Personality: Pik-ik-cha has very little experience with other races, and tends to treat them like he would other thri-kreen. This understandably leaves others with a poor impression, as the harsh, mannerless ways of the thri-kreen are quite abrasive. Pik-ik-cha is given to regarding other individuals as a child would resemble a beetle on a pin. “Please” and “thank you” are foreign words to him, as are other forms of courtesy such as dividing treasure, allowing others to go first, or distributing healing around.

Though he has learned the value of structure from his time in the Nameless Legion, outside of that, he’s not the most fun person to be around.

Background: Pik-ik-cha grew up in the Burning Sands, last of his hatching, and first to leave the hive. Possessing a keener intellect and sharper perception than others of his hive, he chose to learn about the techniques of the others outside the desert. He learned mostly through imitation of travelers, occasionally stealing the weapons he needed from their camps. While he became an excellent fighter, he was emotionally stunted, finding it very difficult to communicate his needs to villagers when he needed to get food.

Keeping in his safety zone of what he knew, he sold his sword (and claws, and dagger) to the highest bidder, accumulating money to continually improve his lot in life. To avoid further unnecessary contact in the future, he put a huge chunk of his savings into obtaining a crystal that would sustain his body. Freed from having to go into town, he could range farther and wider seeking work for his blade. When he heard of the Nameless Legion, he was quite eager to join up, for they promised money in plenty, and combat in spades.
 
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Edit: ok just missing background now

Note about ability scores: the point buy break down is str 10 points, dex 4, con 6, int 4, wis 6 (+1 from 4th level), cha 2

Code:
[b]Name:[/b] Kazath the Red
[b]Class:[/b] 5 Cleric of Kossuth
[b]Race:[/b] Human
[b]Size:[/b] Medium
[b]Gender:[/b] Male
[b]Alignment:[/b] N

[b]Str:[/b] 16 +3      [b]Level:[/b] 5        [b]XP:[/b] 10000
[b]Dex:[/b] 12 +1      [b]BAB:[/b] +3         [b]HP:[/b] 36 (5d8+10)
[b]Con:[/b] 14 +2      [b]Grapple:[/b] +6     [b]Current HP:[/b] 36
[b]Int:[/b] 12 +1      [b]Speed:[/b] 20'      [b]Caster Level:[/b] 5
[b]Wis:[/b] 15 +2      [b]Init:[/b] +1        
[b]Cha:[/b] 10 +0      [b]ACP:[/b] -5         

                   [b]Base[/b]  [b]Dfnse[/b] [b]Shld[/b]   [b]Dex[/b]  [b]Size[/b]   [b]Nat[/b]  [b]Misc[/b]  [b]Total[/b]
[b]Armor:[/b]              10    +7    +0    +1    +0    +0    +0    18
[b]Touch:[/b] 18          [b]Flatfooted:[/b] 1?
[b]Armour as DR:[/b] 4/-

                         [b]Base[/b]   [b]Mod[/b]  [b]Misc[/b]  [b]Total[/b]
[b]Fort:[/b]                      4    +2    +1    +7
[b]Ref:[/b]                       1    +1    +1    +3
[b]Will:[/b]                      4    +2    +1    +7

[b]Weapon[/b]                  [b]Attack[/b]   [b]Damage[/b]     [b]Critical[/b]
Spiked Chain              +8     2d4+5      20/x2

[b]Languages:[/b] Common, Ignan

[b]Abilities:[/b] Rebuke Undead 3/day, Rebuke Fire Elementals 3/day,
           Pain Touch 1/day

[b]Weapon Groups:[/b] Basic, Flails and Chains, Maces and Clubs

[b]Feats:[/b] Skill Knowledge, Weapon Focus (Flails and Chains), Weapon Group (Exotic)

[b]Skills:[/b] 4                [b]Max Ranks:[/b] 8/4
[b]Skills[/b]                   [b]Ranks[/b]  [b]Mod[/b]  [b]Misc[/b]  [b]Total[/b]
Concentration              8    +2          +10
Diplomacy                  8    +0          +8
Knowledge(Nature)          8    +1          +9
Spellcraft                 8    +1          +9

[b]Equipment:[/b]                 [b]Cost[/b]    [b]Weight[/b]
Full Plate +1              2650gp  50 lbs 
Adamantine Spiked Chain +1 5025gp  10 lbs
Cloak of Resistance +1     1000gp

[b]Total Weight:[/b]  50 lbs        [b]Money:[/b] 1325 gp

                           [b]Lgt[/b]   [b]Med[/b]   [b]Hvy[/b]  [b]Lift[/b]  [b]Push[/b]
[b]Max Weight:[/b]                76    153   230  460   1150      

[b]Domains:[/b] Fire, Suffering

[b]Spells Known:[/b]
0th - Guidance, Resistance, Cure Minor Wounds, Detect Magic, Detect Poison, Read Magic
1st - Divine Favour, Cure Light Wounds, Bless, Remove Fear, Burning hands, Bane
2nd - Remove Paralysis, Cure Moderate Wounds, Produce Flame, Bear's Endurance
3rd - Resist Energy (cold/fire), Bestow Curse

[b]Appearance/Personality:[/b]
Wavey bright orange hair and an always present cheerful smile, determined gleam in his eye, Kazath virtually radiates confidence.  Most of the time he's fairly casual in behaviour, but when he has a chance to show off his prowess, or if anyone dares to disparage the necessity of fire, he won't let anything stand in his path.
 
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Diirk: Weapon Focus is applied to the Group, so it extends to the Exotic Weapons. So... you got it right. ;)

Lobo Lurker: I can help you out with the UA stuff(real technical term, huh?). ampsmith@frontiernet.net

As for my character: Tiefling, Planer Ranger 4, Name to be figured out later. :P The sheet will be posted tomorrow afternoon/evening. Highly ranged focused. Background/Personality will be with sheet.
 


I'll flesh this out further later, but I think this'll do for now. Standard statblock format.

Mella, human Rog3/Brd2: ECL 5; CR 5; Medium-size Humanoid (human); HD 5d6+10; hp 30; Spd 30 ft; Init +4; AC 20 (+4 Dex, +4 defense, +2 shield); Melee MW rapier +8 (1d6/crit 18-20); Ranged MW longbow +8 (1d8/crit x3); SA sneak attack +2d6; SQ trapfinding, evasion, trap sense +1, bardic knowledge +5, bardic music 2/day (inspire courage +1, countersong, fascinate); AL NG; SV Fort +3, Ref +10, Will +3; Str 10, Dex 18(16), Con 14, Int 16, Wis 8, Cha 14.

Skills and Feats: Bluff +10, Concentration +10, Diplomacy +12, Disable Device +13, Gather Information +10, Hide +12, Move Silently +12, Open Lock +14, Perform (Song) +10, Search +11, Spellcraft +11, Tumble +12, Use Magic Device +10; Dodge, Mobility, Weapon Finesse.

Spells Known (Cast 3/1; DC 12+spell level): 0--daze, detect magic, mage hand, message, prestidigitation; 1--charm person, expeditious retreat.

Equipment: gloves of dexterity +2 (4000), MW longbow (375), +1 rapier (2320), +1 mithril buckler (2015), MW lockpicks (100), 190 to spend.
 
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Actually guys. I'm going to withdraw. Thanks for the offers of help, I appriciate it but with two pbp games, a request to run another pbp game, a newborn, a wife, and my job I'm finding my nights just too squeezed for time.

Sorry. :(

Lobo
 



Sorry, I haven't posted at all this week, its been odd. Family issues. So if you still have need of me, I can post my character soon. Tommorrow even.
 
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