Agents of SHIELD(need one more player)

All agents get the following feats/super-powers for free to reprisent SHIELD mandatory training. Accurate attack, Assessment, Skill focus( you choose the skill) and Paralysis for free. Also each character chooses a special area and gets 5:1 for skill buying in that area.
 

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Pate Pot Pete said:
Also each character chooses a special area and gets 5:1 for skill buying in that area.

sweet Pete that really rocks! :) I do have one questions, how do you define a special area of skills?

I guess we can go with my character whom has a substantial background in gymnastics for an example… Would this special area be considered one skill? (like acrobatics) or a combination of two or three skills, (like acrobatics and balance /or acrobatics, balance, and Jumping) or is it something else entirely? (like pretty much any skill that deals with her specialized background. (like due to having excessively performed in front of a crowd she would add the concentration skill to the mix.)
 


a variation on a theme.

Ok.. How about he specializes in Mutants. I can even see him with a mutant "power" something along the lines of making his incisers grow into fangs. There would be no actual beneft except for a boost to intimidation maybe.

But he would show as a mutant to mutant detectors.

I just want something to set him appart from the other characters.
 

Good news: I was able to build my character at work today.
Bad news: I need to make some changes due to the updates to this thread.

Should be cool. My guy is looking to be good at computers and firearms. He is PL4, ex-FBI, 27 years old. I don't have a cool code-name for him, are we going with cool code-names?

Love the mandatory training stats! Thanks Pete! Curious where Paralysis comes in.

Will get an updated version of my character up soon as possible. Holidays are gonna slow me up, have to work and do the family and frieds thing!

Nuke
 


Well if you are full, please consider me for a back up. I do have a PL 5 guy ready, modified by your creation rules he looks like this;


"DOC", PL: 5, Eccentric Scientist, Name: Dr. Hubert Humphrey, Male, Size: Medium; INIT: +2, DEF 14/12; SPEED ; MELEE +5, RANGED +7, MENTAL +7, SV: DMG +1, FORT +1, REF +2, WILL +2; STR 10, DEX 14, CON 12, INT 20, WIS 14, CHA 10.
(skills in Bold are bought 5:1)
SKILLS: Computers* +15/5, Demolitions* +11/1, Disable Dev* +15/5, Drive* +3/1, Medicine* +10/8, Open Lock* +3/1, Pilot* +3/1, Read Lips* +11/1, Repair* +15/5,
Science: Physics +15/5, Biology +15/5, Genetics +15/5, Quantum Mechanics +15/5.
FEATS: Assessment, Skill Focus(Medicine), Hero's Luck(x2), Evaluate (from Crooks), Point Blank Shot, Power Attack.

POWERS:
SUPER-INTELLIGENCE [+5] [SOURCE: TRAINING],
ARMOR [+5] [SOURCE: SUPER SCIENCE], Gadgets [+5],
WEAPON: RANGED, LETHAL ("PHASER") [+5] [SOURCE: SUPER SCIENCE], Stun, Penetrating Attack,
DETECT: ENERGY ("SCANNER") [SOURCE: SUPER SCIENCE].

WEAK: Quirk (scientific curiousity).

COST: abilities 20, combat 19, skills 12, feats 10, powers 24, weakness -10, total 75.
 
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I think I'll go for some kind of close-combat specialist since we don't have that yet. Maybe with some underworld-knowledbe/background.
 


I've got my PC just about done it looks like he'll end up PL4. As w/ Nuke the holidays will slow me up a little, but I should have him posted by Sunday if that's good. My character is more of a jack-of-all-trades type of guy doesn't stand out in any one particular area, but he's good at a wide variety of skills. I'm on my way to work now I'll try and post later.

Just an FYI, I'm not getting any notices of posts thru the subscription service so I have no idea when there are new posts I'll try to look in on the thread once or twice a day, but if something important gets posted could someone shoot a reminder to me? Thanks.
 

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