The thing that sucks most about being an older gamer is looking back at all the things I should have done when I was younger.
This hit me too. There are a few games out there that make me feel so derp for how I ran or played games 30 years ago.
The game that both made roleplaying triple extra fun again AND improved every aspect of my personal ability to GM and be player is =
Apocalypse World.
This game has some magic sauce that just makes everything better, not matter what system. And by that I mean =
- Themed GM (MC) "Moves"
- Building trust with players by being their Biggest Fan such that successes with complications are always fun for everyone.
Why?
GM Moves =
These got me out of "my own head" and from being so repetitive or shallow. Nothing gets everyone's mind going more and the game plot elevated to higher levels than responding to a players roll with "Reveal and Unwelcome Truth". holy smokes that move has legs!
"Sure you killed the guard, but as you slip past, his helmet falls off and you see its your sister's husband, now dead. She no longer has a provider for her family...but you get inside..." O. o = sometimes letting the player succeed can be more brutal than a failed action.
Success with complications =
This took a bit to master, but once you grok it, its the biggest relief and plot-helper in the world. I no longer have to agonize over challenge ratings, weasel my NPCs into better stats or actions just to make them a challenge, I no longer need to contrive minor combats or traps or whatever for hours on end. Now the game triggers all of that for me; all I need to focus on is how to make it fun and entertaining. (and not take away their success, because that kills game pacing dead).
"Yeah, you shot your way past the stormtroopers, and made it through the closing door to the control room. But now you stand before a dizzy array of buttons, screens and gauges. Without a droid, this could take hours to figure out... and your droid is back on the ship because you thought that would make it easier to blast your way past the troopers. How are you gonna help little beep-boop droid past the gauntlet you just ran, and now stirred up like a hornets nest?" (insert fun sub-scene of being droid derping its way to your character, with panicked comms shouts and censored beep-boops...)
It's not that I would never have thought of such fun and dynamic responses 30 years ago, but Apocalypse World's lessons
make is soooo much easier!!!
#youneedtoplaymorepbta
there are other systems too that helped...