Ah, the stupid things PCs do...

PCs get mission to invade a red dragon's lair in an active volcano. No one stocks up on *any* fire resistance magic.

In the red dragon's lair: 5 of 6 PCs die. . . from fire damage -- 3 of those from *only* fire damage.

Bullgrit
 

log in or register to remove this ad

I once ran a d20 Modern game with a headstrong player who didn't believe he could die. He challenged a pair of bugbears with shotguns; the player was completely in the 'wrong' as he was sneaking around the back room of a club, looking for dirt on the owner. When the bugbears threatened to shoot, he pulled out his own pistol and started shooting. And then the Bugbears let loose at point-blank range... I mercifully put him in the hospital rather than killing him outright. It taught him some humility.
 

I once ran a d20 Modern game with a headstrong player who didn't believe he could die. He challenged a pair of bugbears with shotguns; the player was completely in the 'wrong' as he was sneaking around the back room of a club, looking for dirt on the owner. When the bugbears threatened to shoot, he pulled out his own pistol and started shooting. And then the Bugbears let loose at point-blank range... I mercifully put him in the hospital rather than killing him outright. It taught him some humility.


i would have considered having them shoot for his gun to disarm him.
 

Exclaiming "A Tiger?! In Africa?!" they look in some surprise at this animated tiger attacking them. One of the players gets the right idea and her character runs for the door. The other two players decide to have their characters stand and fight: one armed with an empty shotgun which he uses as a club, the other armed only with his fists.

Brilliant!


Ah, Call of Cthulhu. What a great game you are. :)

Cheers!

You can say that again. :)
 


PCs get mission to invade a red dragon's lair in an active volcano. No one stocks up on *any* fire resistance magic.

In the red dragon's lair: 5 of 6 PCs die. . . from fire damage -- 3 of those from *only* fire damage.

Bullgrit

Yeah, y'see, no matter how many clues you give, sometimes the players are just so confident - or it's just too late in the week/evening for them to be thinking straight - that they do absolutely no preparation at all...

The PCs have to defeat an archfey known as the "Mistress of Winter" who, not surprisingly, is rumoured to have the powers of ice and snow at her command. Precisely none of the PCs prepare resist cold or similar magics (this was a 3.5E game, and such resistances were readily available and highly effective). Most resemble frozen ice statues within the first five rounds of combat...

Cheers, Al'Kelhar
 

"I disbelieve!"

You know, the tiger's claws in you feel awfully real, and you die cursing the curators of the British Museum. Penguins on the Nile, Egyptians in the Himalayas, Tigers in Africa. Don't they know their Natural History?

Cheers!
 



In our first session of a new campaign I had the players hunting down an Owlbear (they were all first-level, with 2 NPC rangers too) and as they reached the lair, I told them (via the NPCs) that the monster was dangerous, if not deadly, and some good tactics would win the day.

So, while most of the party got that (and some of the players knew just how tough the Owlbear was) and proceeded to come up with a plan, two of them decided it would be best if they at least first tried to calm the beast down... as they approached I made it clear that the beast was vicious and looked ready to kill, and hinted that it wouldn't work, they still approached it... and the beast attacked.

But rather than back off and shoot it with arrows and flaming oil, as the rest of the party started doing, they engaged it in melee.

Sadly the druid got hit by a full attack, literally ripped apart in front of his allies.

I don't think I've ever killed off a new character so quickly in a game.
 

Remove ads

Top