AI art bans are going to ruin small 3rd party creators

Or just admit that only companies large enough to pay for such human artists should be in the marketplace.

Hi, I am a human who has yet to make a single dollar off of my game material, who paid a real human artist to have some art commissioned, and who has purchased a bunch of stock art that I am filling a book I'm writing with.

You do not need AI. The people you know do not need AI. They need to invest in their products, or...learn to draw.
 

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Hi, I am a human who has yet to make a single dollar off of my game material, who paid a real human artist to have some art commissioned, and who has purchased a bunch of stock art that I am filling a book I'm writing with.

You do not need AI. The people you know do not need AI. They need to invest in their products, or...learn to draw.
You do not need modern art, either. AI art, created by using AI as a tool and not asking it to just come up with a picture for you, is like modern art. I dislike almost all modern art and much of it I personally don't consider to even be art. Is it art? Of course it is, and a lot of people like it as art. Just because it isn't art to me, doesn't make it not art.

People don't have to like AI art. They don't have to use AI art. They don't even have to buy products with AI art in them. Lord knows I wouldn't buy something with modern art in it if I could help it. Those folks who don't like AI art can support more traditional artwork.
 

There is so much work that people create, so much art that existed before and after the rise of generative AI that uses 0 of it. You're just cranky you can't scam people as easily. You know how many Foundry modules people were making that were just vibe coded and thus 1. didn't function 2. they didn't know why it didn't function so they couldn't fix it?


Go hire an artist. Go look through stock art. It's not hard, you're just a weirdo who thinks he's found a get rich quick scheme where none exists.
 

A machine is just a more complex tool. Paintbrushes are tools. Canvas is a tool. It's all just us and tools.

You asked what was the difference between the machine doing a job, and you doing the job. In asking that you are questioning the divide between us and tools.

When we argue that there's no difference between us and our tools, that means we are tools.

Maybe you want to be a tool. I do not.
 


There is so much work that people create, so much art that existed before and after the rise of generative AI that uses 0 of it. You're just cranky you can't scam people as easily. You know how many Foundry modules people were making that were just vibe coded and thus 1. didn't function 2. they didn't know why it didn't function so they couldn't fix it?


Go hire an artist. Go look through stock art. It's not hard, you're just a weirdo who thinks he's found a get rich quick scheme where none exists.
I’ll be curious to see if this will get a mod response, or if it gets a pass because of the topic.
 

Hi folks,

Its been a while since I have visited the forums, as I personally chose to take a break, largely due to my own issues with generative-ai (or "Gen-Ai" for short). If you don't know me, the short answer is I am definitely not one to support it in any way. I have even made some pretty lengthy posts in the past here in regards to the ethical concerns, the environmental concerns, the potential pitfalls, and even the potential harm to artists like myself.

I was largely brushed off at the time, labelled as a Luddite (which you might find ironic, if you read up on history), while at the same time in other threads (like the thread where we were sharing news about our upcoming projects) I posted some of my cover art for my game, and was immediately followed by a post by someone else sharing their own game, all of it obviously Gen-AI, full of artifacts and missing fingers, and I honestly didn't want to be associated with that in any way.

I took down my artwork and deleted my posts, because I choose not to have my work placed next to gen-ai materials if I can help it. As someone who has been making art in various forms for over 30 years, from work on canvas, to work on concrete, to vinyl, to photography and now in digital mediums, I honestly have tried my best to just go my own way, do my own thing, and leave others to their own devices.

It certainly doesn't make the forums welcoming though, when you are constantly being reminded that artists are now seen as knuckle-dragging luddites for rejecting gen-ai.

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That being said, I have been working on my own project for many, many years now, commissioned and worked with at least a half-dozen artists, done tons of artwork myself for the book, and still want a lot more artwork commissioned.

I also figured out early on that going full-color for the whole book was simply beyond my means. I have previously commissioned several full color pieces for the cover and some key characters, but the rest of the book is black & white lineart. Its much more affordable, and you can still have a great looking game without having to emulate the look of a pathfinder/dnd book. Tons of ttrpg's from the 90's have some really great B&W artwork.

You can also look at indie works like Into The Odd, which are made completely from stock art and public domain artworks put together in a very unique and creative way. You don't have to use gen-ai for anything.
 

You asked what was the difference between the machine doing a job, and you doing the job. In asking that you are questioning the divide between us and tools.
I've asked a few questions. 1) what's the difference between me doing the job with the AI tool and a human doing the job with the paintbrush, canvas, and paint tools? 2) What's the difference between using the AI picture as my inspiration and an artist looking at a picture as inspiration? That last one is what you were responding to. The context was sort of spread over a few posts, though.
 


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