D&D General AI Art for D&D: Experiments

I asked ChatGPT to create a group for "Planescape" using as source of inspiration the members of the bizarre DC superhero group the Doom Patrol.
1767899706447.png
 

log in or register to remove this ad

If the group of magical girls "Pretty Cure: Glitter Force" were a group of kenders in Dragonlance.
1767976540539.png


Hasbro has got a lot of forgotten and unused characters, franchises and IP what could be recovered and reintegrated into D&D multiverse thanks a right redesign. For example "Star Fairies" could be "maho shojo" about schoolgirls in a wizardry academy like Stryxhaven saving the day when they fight "anomalies". It could work if it focused into comedy. Or the Charmkins are perfect to be in their own domain of delight within "Witchlight".
 

I asked Gemini an image of a D&D group inpired in the cancelled toy line: "Sectaurs: Warriors of Symbion"
1768050067549.png

And "Golden Girl and the Guardians of the Gemstone"
1768050145451.png

This time ChatGPT an image of a Planescape group based in Rick & Morty.
1768051297664.png
 
Last edited:

I asked Gemini PC species inspired in Spanish legends, myths and folklore.

1. The Trasgu (Woodland/Home Goblin)
Inspired by Asturian and Cantabrian folklore.
They are not simply "gnomes"; they are spirits of domestic chaos and nature, known for their pierced left hand and red cap.
Species Trait -
Pierced Hand: You have advantage on saving throws to free yourself from the Grappled condition or to prevent an object from being snatched from you, as they always seem to slip through your fingers.
Trasgu's Trick: You know the Hand of Mage cantrip. When you cast it, your hand is invisible.
Erratic Agility: You can move through the space of any creature larger than yourself.
2. The Nuberu (Weather Lords)
Based on the myth of the Nuberu, the giant who controls storms. In D&D, they could be a species of burly humanoids with elemental affinity, similar to the Genasi but with a more rustic and temperamental connection.
Species Trait -
Storm Sense: You have resistance to Lightning damage.
Fog Walker: Once per long rest, you can cast the Fog Cloud spell without expending spell slots.
Voice of Thunder: You have proficiency in the Intimidation skill.
3. The Lamias (Or Juna/Anjana)
Inspired by creatures from Basque and Cantabrian folklore with duck or chicken feet, who dwell near springs and rivers. They are guardians of nature and possess golden combs.
Species Trait -
Amphibious: You can breathe both air and water, and your swimming speed is equal to your walking speed.
Grace of the Source: You know the Guidance cantrip. At 3rd level, you can cast Charm Person once per long rest.
Ground Connection: You have the ability to detect deposits of gold or precious stones within a 30-foot radius, though not their exact quantity.
4. The Guanches (Inspired by the "Bimbaches" or ancient Canarians)
Based on the aboriginal mythology of the Canary Islands, especially their physical resilience and ability to communicate over long distances.
Species Trait -
Shepherd's Leap: Your long jump and high jump distances are increased by 5 feet. Additionally, you take no fall damage if the height is 20 feet or less.
Tactical Whistle: You can communicate with allies who know this "whistling language" up to 500 feet away, even without line of sight, as long as sound can travel.
Obsidian Hide: Your natural AC is 13 + your Dexterity modifier when you are not wearing armor.
1768059245697.png
 




1768644192550.png


I asked Gemini PC species with a touch of new weird fiction (but for all the audiences):

The Calligraphers (Scriptos)
Humanoid beings whose skin resembles hardened parchment and is covered in constantly shifting ink tattoos. They are "living libraries" that are not born, but rather written.
Weird Origin:
They are fragments of laws or stories that came to consciousness in the Nexus of a Thousand Coins.
  • Species Trait (Adaptive Ink): You can use your action to rearrange the tattoos on your hands. Choose one tool (thief's tools, forgery kit, etc.); you gain proficiency with it until you finish a long rest.
  • Skill (Written Sentence): Once per long rest, you can cast the Command spell without expending a spell slot, manifesting a word that glows brightly on your skin.

The Myconauts
Unlike traditional Myconids, these are a symbiosis between an intelligent fungus and a diving suit or ancient armor. The fungus fills the suit and uses the gloves and boots to interact with the world.
Weird Origin: Colonies of spores that learned to pilot technological remnants of Omnia-Mechanics.
  • Species Trait (Spore Web): You have darkvision (18 meters). Additionally, you can communicate telepathically with any creature within 9 meters, but only if that creature can understand at least one language.
  • Ability (Partial Gas Body): Due to your fungal nature, you can pass through spaces as narrow as 2 centimeters wide effortlessly, leaving your armor behind or taking it with you if it is made of organic materials.

The Prisms (Luxodons)
Beings made of solid light and faceted crystal. They have no internal organs; their bodies are geometric projections that refract the reality around them.
Weird Origin: Physical projections of a starfish from the Sea of Echoes that chose to walk among mortals.
  • Species Trait (Defensive Refraction): When you take damage, you can use your reaction to become partially transparent. You reduce the damage taken by an amount equal to your proficiency bonus + your Constitution modifier.
  • Skill (Light Spectrum): You know the Light cantrip. At 3rd level, you can cast Color Spray once per long rest using your Intelligence, Wisdom, or Charisma.

1768644704846.png
 

Remove ads

Top