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Guest 7034872
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I think this is exactly right. Al-Qadim is not depicting one culture; it's creating a fictional one out of a pastiche of some half-dozen Middle Eastern, Persian, South Asian, Arabic, and North African cultures. The whole thing truly is a hodgepodge and I don't see where it was ever meant to be otherwise. In that case, a setting author and/or DM has an awful lot of license to include or leave out all sorts of stuff, be it nasty or nice. As best I can tell, verisimilitude was never part of the plan with Al-Qadim.But... why? It's not like the Faerunian Pantheon in the Sword Coast is representative of how Catholic Clergy worked in the Middle Ages. You can clearly have a setting with European Mediaeval aesthetic trappings without referring to the religion there, so why can't you have that in Al Qadim? It seems to me that you are looking at Middle Eastern cultures through an essentialist eye and arguing that anything that has Middle Eastern aesthetic trappings must involve Islamic religion and ideology at least to a certain extent. I don't see why.
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EDIT: I think my first example didn't work that well. Let me give another one: Let's say you design a setting based on Bakufu Japan. If you depicted that culture with absolutely no contact with outsiders, but failed to mention the reason (there being a xenophobic decree limiting all transport to and from the country), that would be Disneyification. But you're certainly free to imagine a setting with Bakufu Japan aesthetics where there is no Sakoku Edict and the people intermingle with others. I think the situation with requiring harems or slavery is no different than this.