LuisCarlos17f
Legend
I guess this is not off-topic if I copy and paste this from kickstarter crowdfundin: Historica Arcanum, a new setting inspired in Near Easten.
Cultural Sensibility:
Tabletop role-playing games have, in our experience, been dominated by the same western cultural backdrop for a long time. But with a lot of truly amazing indigenous creators bringing their own cultures, this has started to change. This is what inspired us.
On top of this, we think ignoring world's cultures due to fear of contributing to stereotypes is just as dangerous as the stereotypes themselves, because in this case; those cultures are not accessible to the players who genuinely want to immerse themselves in those worlds. Nobody quite frankly "dares" to make content for these amazing cultures, and consequently, players don’t get exposed to anything new, other than what the current perspective deem “safe”. This is the status quo that what we wanted to challenge.
What backers will get from this project is an authentic and historically well researched mythical guide to the Near Eastern cultures by the people living in this cultural backdrop. You can use Historica Arcanum: The City of Crescent to introduce your table to the Near Eastern cultural settings, without the fear of misrepresenting.
So, welcome to the world of D&D to Near Eastern Myths, Legends & Magic. This means, for starters, that djinns are no longer just elementals on magical steroids. They are not wish-granting blue dudes coming out of lamps either.
Historica Arcanum: The City of Crescent (5E)
Sourcebook Inspired by Near Eastern Cultures | Professions for 5E Characters | Toolbox to Forge Your Alternate History Campaigns
www.kickstarter.com
Cultural Sensibility:
Tabletop role-playing games have, in our experience, been dominated by the same western cultural backdrop for a long time. But with a lot of truly amazing indigenous creators bringing their own cultures, this has started to change. This is what inspired us.
On top of this, we think ignoring world's cultures due to fear of contributing to stereotypes is just as dangerous as the stereotypes themselves, because in this case; those cultures are not accessible to the players who genuinely want to immerse themselves in those worlds. Nobody quite frankly "dares" to make content for these amazing cultures, and consequently, players don’t get exposed to anything new, other than what the current perspective deem “safe”. This is the status quo that what we wanted to challenge.
What backers will get from this project is an authentic and historically well researched mythical guide to the Near Eastern cultures by the people living in this cultural backdrop. You can use Historica Arcanum: The City of Crescent to introduce your table to the Near Eastern cultural settings, without the fear of misrepresenting.
So, welcome to the world of D&D to Near Eastern Myths, Legends & Magic. This means, for starters, that djinns are no longer just elementals on magical steroids. They are not wish-granting blue dudes coming out of lamps either.