Archade said:Okay, here's the deal. I have a player who is playing a half-dragon ranger/dervish with two scimitars. He's getting to be quite the moulinex. No problems there (although dervish dancing and flying together cause some stress on the noggin)....
Maneuverability
Perfect Good Average Poor Clumsy
Minimum forward speed None None Half Half Half
Hover Yes Yes No No No
Move backward Yes Yes No No No
Reverse Free -5 ft. No No No
Turn Any 90°/5 ft. 45°/5 ft. 45°/5 ft. 45°/10 ft.
Turn in place Any +90°/-5 ft. +45°/-5 ft. No No
Maximum turn Any Any 90° 45° 45°
Up angle Any Any 60° 45° 45°
Up speed Full Half Half Half Half
Down angle Any Any Any 45° 45°
Down speed Double Double Double Double Double
Between down and up 0 0 5 ft. 10 ft. 20 ft.
ken-ichi said:That is what the bless weapon spell does. Any threat on an evil creature is automatically confirmed.
FEADIN said:But who are those paladins that create oil of bless weapon or craft weapons for the character to use?
It doesn't seems that these feats are really a priority for holy fighters![]()
It's been a while since I did this kind of math, but I think I got it right. (?)Plane Sailing said:It is very cheap (same price as keen, much better benefit!)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.