Aliens in Scifi

Alikar

First Post
I've been thinking about how Aliens in Scifi end up in recognizable groups and I was wondering if there was anyway around this.

When you get down to it I think aliens fit in the following categories:

Angelic
Denomic
"Greys"
Humans with Odd Head Features
Animal People
Insectoids
Fish/Octopus
Giant Micro-Organism
Energy Beings
Crystalline
Robots

Is it possible to really work beyond this? Is it simply that since we find something recognizable in each category that its easier to attach stereotypes to each group and thus use them in stories?
 

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You want to see physically alien aliens? Go read David Brin's "Uplift" series (Sundiver, Startide Rising, and The Uplift War) and "Uplift Storm" series (Brightness Reef, Infinity's Shore and Heaven's Reach). There is a GURPS supplement for these works, btw.

Robert L. Forward also has some rather alien aliens in some of his books.
 

this is a good question.

One part is that we get what our special effects guys come up with. Hence mostly bipedal life forms. Because we could hire actors to wear a suit. Digital SFX has gotten better now, so expect wierd alients...


Another part is extropolation based on evolution theory.

If we evolved from apes, and we exhibit ape-like traits (arms, legs, bipedal), then other sentiant races may have evolved from other creatures. From there extropolate an alien race from each "critter". This covers your animal people, giant micro-organizims, and insect people quite handily.

A prime requirement is that the initial animal isn't suited for building space ships and shooting rayguns. So they would inherently evolve to be able to do so. This tends to mean walking upright and having arms/hands to manipulate things. Which tends to make them look like humanoid animals (which also fits in with what hollywood can make).


Anyway, that's my basic theory...
 

Forwards' books are definitely worth reading, and highly non-traditional aliens. The cheela live on a neutron star at a vastly accelerated timescale (and are very tiny). The flouen are surfing mathematician amoeboids.

Traveller actually had some very decent aliens - at first glance they fell for the 'bipedal animals' approach, but they actually went quite a lot further than that in considering their societies.

Aslan ('cat people'). Sexually dimorphic, the males are aggressive territory based sapients who are not good with abstract concepts. The females are good with abstract concepts like money. This means the sexes take very different roles in their society.

Vargr ('dog people'). Least interesting to me, they are easily swayed by charismatic leaders, and don't like authority figures, the more remote they are the less they pay attention.

Centaurs ('aggressive herbivores'). Always travel in herds, with defined roles for each herd member. Extremely conservative, and they sicken and die if separated from their fellows. Aggressively stamp out carnivores whenever they smell meat on your breath...

Hivers ('starfish'). They take pride in manipulating others, whether other hivers or other alien races. They find the moral repugnancy of violence is inversely proportional to the distance from the victim. They couldn't bring themselves to club someone, but wouldn't have a twinge of compunction about pressing a button to nuke someone from orbit.

It was nice that some thought was given to making them something other than 'men in funny suits'

Cheers
 


And let us not forget Larry Niven's universe - the Jotoki, Outsiders and the Puppeteers are pretty different. The Kzin and the Ptavvs less so.
 

Forwards' books are definitely worth reading, and highly non-traditional aliens. The cheela live on a neutron star at a vastly accelerated timescale (and are very tiny). The flouen are surfing mathematician amoeboids.

These types of Aliens sound very interesting to me. I may read these books. I like the idea of aliens being basically unrecognizable because people do not immediately think to investigate truly non-terrestrial environments for the possibilities of organic and inorganic life forms.

Also I tend to like the aliens proposed by Larry Niven in his works.

I don't know if my experience will help you or not, but to your more general point one could take the common approach of the race/mass type/species mode of alien creation. But that is far from the only possible approach.

I have two sci-fi games I wrote and play, or GM more accurately. In one there exist mass races/species/types, but there also exist entirely unique (that is singular, they are one of a kind) life forms. An intelligent ship, AI that is not limited to physical bodies or not limited to robotic bodies, intelligent artifacts, biologically engineered creatures and organisms, animals that possess human level or greater intelligence but do not act or behave like people at all, but instead behave like animals.

In the other game every player is an alien, though aliens may be of several different types rather than particular species. For instance there are intelligent machines, but which are not typical robots, such as BOLO-like characters. Then again there are scientific and technological Chimeras. These are like mythological chimeras but produced by genetic experimentation or other technological means, rather than by magic or supernatural force. A man for instance might appear like a man but have the olfactory senses of a polar bear, and the visual capabilities of a hawk and a goldfish (which can see in ways and in spectrums humans are unable to normally perceive). Or a man might have the proportional strength of a gorilla. Or aliens might combine Human, animal, and even alien genomes to produce entirely unique chimeras of very odd and astounding capabilities. There are also multi-dimensional beings in that game, etc.

So you can think of the typical route of creating mass races/species of creatures(and this is unfortunately the same problem all too evident in fantasy games as well, where far too many monsters and creatures are not unique, and instead are mass-produced, limiting their true effectiveness and monstrosity). But you can also think of creating entirely unique and individualized aliens, machines, and even Chimeras, creating artificial and/or unusual combinations which produce never before known aliens.

Also, when it comes to alien construction, I tend to try and think like both a bio-engineer and an anthro or xeno-pologist. What is exactly that makes one alien? Is it only physical characteristics, is it behavior, is it spiritual belief, psychological outlook, mental capabilities, social custom, etc? All of these things, or certain combinations? And what does that mean? Are aliens monstrous, horrible, horrifying, just different, misunderstood, gracious, clever, cunning, unique, atypical, inquisitive, fanatical, religious, cynical, perverted, composed of cells, made of sulfur, unable to speak, beautiful, helpful, violent, helpless, or compatible with man? In short what does it mean to be truly alien, just as in fantasy games I think it behooves one to ask what does it truly mean to be monstrous?

For instance in many ways my Great Dane and Saint Bernard dogs are very similar to me. In some ways they are definitely very different from me, but I in no way consider them "alien." But suppose I had grown up on a planet where there were no dogs and only later discovered them. Would I be different form never having known dogs, would dogs be different without the influence of man? How long in such a case would it take for men and dogs to become allies and non-alien to each other? In such a case would we remain alien to each other for a long time, or quickly somehow adjust to what is common in our natures? If we grew up on entirely different planets how much would be common to our separate natures?

Anywho I'd just say in creating aliens, what is alien, and why is that so? And I wouldn't necessarily collapse that observation to a mere accounting of physical characteristics. But I'd try to think of the creature as a whole, and of what is possible on both the level of species, and on the level of the unique individual.

Good luck to ya.
 

I guess there's plant people, and of course, human-looking aliens. Shapechangers. PLus the aliens in the Alien movies don't fit into the above list.

But, yes, your categories are broad enough that they cover almost every possibility.
 

generally, even aliens have to have some features that we can latch onto as "familiar". The easiest is to simply take that which we know and are familiar with and add a twist of unfamiliarity to it. People tend to better relate and enjoy that which they can get some sense of connection to it.

BTW, the Aliens of Alien, since the 2nd movie fall into the "insectoid" alien. In many ways, they are space wasps (without wings). If you only go by the first movie, it was a very unique alien type.*



*Did you know: the moray eel has a pair of inner jaws like the Alien xenomorph?
 

And let us not forget Larry Niven's universe - the Jotoki, Outsiders and the Puppeteers are pretty different. The Kzin and the Ptavvs less so.

Don't forget the tnuctipun and the Slavers.

And, depending upon whom you ask, most of the creatures from the Mythos are aliens...and quite non-Euclidian at that.

If you really want to get into it, there are several illustrated books of classic aliens from sci-fi out there- Barlowe's Guide to Extraterrestrials is a favorite of mine.

You can also scour the shelves of game stores for sci-fi game bestiaries.
 
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