FreeXenon
American Male (he/him); INTP ADHD Introverted Geek
This is a work in progress.
Gender: female
Race: human
Class: cleric of a sun god
Alignment: 1E/2E/3E: NG; 4E: good
God or Patron: a good sun god (Pelor, Aumnator, Lathander, etc); member of the [wiki]Servants of the Sun God[/wiki]
Campaign Use: healing; companion PC healer; skills: religion, heal, streetwise; speaks elven; quest granter
Approx. level 3rd
Age: late 20's to early 30's
Allies: [wiki]Cordon Gandstars[/wiki]
and [wiki]Finius Anvilson[/wiki]
;
Enemies:
[h=3]Description[/h]
Dawn Speaker Alina, a full priest of a sun god (Lathander, Pelor, Aumanator, etc), is a hardworking member of [wiki]Hengistbury Village[/wiki]
. Alina works and resides with Light Bringer [wiki]Cordon Gandstars[/wiki]
, and Brother [wiki]Finius Anvilson[/wiki]
either at the local inn, or at the many random places throughout the week where they choose to assist and help out. For more information on their day-to-day work see the [wiki]Servants of the Sun God[/wiki]
entry.
She was also former member of the same adventuring group, [wiki]Marakath's Fist[/wiki]
, that [wiki]Marrus the Sage[/wiki]
and [wiki]Cadwych[/wiki]
were members of prior to their group's ill fated break-up several years ago.
She always has her holy symbol with her, and sometimes she will have her mace with her (better safe than sorry), but does not always wear her armor unless there is a chance, however small, of combat happening.
[h=3]Role Playing[/h]
Alina is generally quiet and can be found working while lost in her many thoughts, sometimes the thoughts have her a bit angst ridden, but she seems to hide it pretty well. She is kind, quick to pick up arms to defend the weak and abused, and curt with people who are corrupt or abusive.
[h=3]History[/h]
[h=3]Relations with Other NPC's[/h]
[wiki]Cordon Gandstars[/wiki]
: She respects Cordon's faith and knowledge, but she is keenly aware of how much of the world he does not know, having not been an adventurer. Being a cleric who joins other comrades-at-arms in the heat of battle, watching them bleed out, smashing their enemies heads in, and saving lives changes you and your faith in ways that the, shall we say, uninitiated cannot understand. Cordon is a wealth of knowledge and bares a more pure academic perspective which she finds at times both naïve and profound, and helps to reign in the jadedness she has gained from being an adventurer.
[wiki]Finius Anvilson[/wiki]
: A simple acolyte who appreciates hard work and learning about their god's words. She thinks that the dwarf is here because he either has no where else to go, has no clue what to do with himself. She does not care really, since he is mostly silent and is a great worker. She does worry, since she does not know that much about him that he may not be who he says that he is and either just abandon them one night or will bring trouble to their works or their town.
[wiki]???[/wiki]
, [wiki]???[/wiki]
, or [wiki]Marakath's Fist[/wiki]
: She does not like to speak of her time with their adventuring group, Marakath's Fist, or about ??? or ??? either. When they are brought up she will may try to change the subject, quiet down, or become morose as if she feels guilty or ashamed of something that happened while with them. She will also avoid any establishment they are in if she knows that they are there, and will most likely leave if she finds out they are present.
[h=3]Plot Hooks and Ideas[/h]
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[h=3]Basic Stats[/h]
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Dawn Speaker Alina Faustina, Templar of the Pelor - Level 3 Artillery (Leader)
Medium natural humanoid, human XP 150
HP 38; Bloodied 19 Initiative +2
AC 19; Fortitude 15; Reflex 11; Will 16 Perception +5
Speed 5
Flaming Mace to the Face (fire, weapon) • At-Will
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 1d8 + 6 fire damage.
Bright Ray (implement, radiant) • At-Will
Attack: Ranged 10 (one creature); +8 vs. Reflex
Hit: 1db + 6 radiant damage, and the target takes a -2 penalty to attack rolls until the start of the Alina’s next turn.
Suns Blessing (fire, healing) • Encounter
Effect: One ally within 5 squares of the sunpriest regains 10 hit points.
Until the end of the Alina’s next turn, that ally deals 5 extra fire
damage with its melee attacks, and any enemy that hits that ally with a
melee attack takes 5 fire damage.
Skills: Endurance +7, Heal +10, Religion +7, Streetwise +9
Str 12 (+2) Dex 12 (+2) Wis 18 (+5)
Con 14 (+3) Int 10 (+1) Cha 16 (+4)
Alignment unaligned
Languages: Common, Elven
Equipment: mace, chainmail, holy symbol
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Gender: female
Race: human
Class: cleric of a sun god
Alignment: 1E/2E/3E: NG; 4E: good
God or Patron: a good sun god (Pelor, Aumnator, Lathander, etc); member of the [wiki]Servants of the Sun God[/wiki]
Campaign Use: healing; companion PC healer; skills: religion, heal, streetwise; speaks elven; quest granter
Approx. level 3rd
Age: late 20's to early 30's
Allies: [wiki]Cordon Gandstars[/wiki]
and [wiki]Finius Anvilson[/wiki]
;
Enemies:
[h=3]Description[/h]
Dawn Speaker Alina, a full priest of a sun god (Lathander, Pelor, Aumanator, etc), is a hardworking member of [wiki]Hengistbury Village[/wiki]
. Alina works and resides with Light Bringer [wiki]Cordon Gandstars[/wiki]
, and Brother [wiki]Finius Anvilson[/wiki]
either at the local inn, or at the many random places throughout the week where they choose to assist and help out. For more information on their day-to-day work see the [wiki]Servants of the Sun God[/wiki]
entry.
She was also former member of the same adventuring group, [wiki]Marakath's Fist[/wiki]
, that [wiki]Marrus the Sage[/wiki]
and [wiki]Cadwych[/wiki]
were members of prior to their group's ill fated break-up several years ago.
She always has her holy symbol with her, and sometimes she will have her mace with her (better safe than sorry), but does not always wear her armor unless there is a chance, however small, of combat happening.
[h=3]Role Playing[/h]
Alina is generally quiet and can be found working while lost in her many thoughts, sometimes the thoughts have her a bit angst ridden, but she seems to hide it pretty well. She is kind, quick to pick up arms to defend the weak and abused, and curt with people who are corrupt or abusive.
[h=3]History[/h]
[h=3]Relations with Other NPC's[/h]
[wiki]Cordon Gandstars[/wiki]
: She respects Cordon's faith and knowledge, but she is keenly aware of how much of the world he does not know, having not been an adventurer. Being a cleric who joins other comrades-at-arms in the heat of battle, watching them bleed out, smashing their enemies heads in, and saving lives changes you and your faith in ways that the, shall we say, uninitiated cannot understand. Cordon is a wealth of knowledge and bares a more pure academic perspective which she finds at times both naïve and profound, and helps to reign in the jadedness she has gained from being an adventurer.
[wiki]Finius Anvilson[/wiki]
: A simple acolyte who appreciates hard work and learning about their god's words. She thinks that the dwarf is here because he either has no where else to go, has no clue what to do with himself. She does not care really, since he is mostly silent and is a great worker. She does worry, since she does not know that much about him that he may not be who he says that he is and either just abandon them one night or will bring trouble to their works or their town.
[wiki]???[/wiki]
, [wiki]???[/wiki]
, or [wiki]Marakath's Fist[/wiki]
: She does not like to speak of her time with their adventuring group, Marakath's Fist, or about ??? or ??? either. When they are brought up she will may try to change the subject, quiet down, or become morose as if she feels guilty or ashamed of something that happened while with them. She will also avoid any establishment they are in if she knows that they are there, and will most likely leave if she finds out they are present.
[h=3]Plot Hooks and Ideas[/h]
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- see the entry for [wiki]Marakath's Fist[/wiki]
for ideas stemming from her previous membership in there - see the entry for [wiki]Servants of the Sun God[/wiki]
for ideas stemming from her current work with them - Defending the Weak: PC's come upon a scene where Alina is defending someone from ruffians or bandits. Perhaps she is without her armor and will not fare well without help
- Random Acts of Kindness: Perhaps the PC's are in a bind and she comes to the rescue either in combat or in dealing with the locals. Perhaps she can speak up for them especially if someone is not being nice or is corrupt; and perhaps she needs help with something too big for her to handle.
[h=3]Basic Stats[/h]
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Dawn Speaker Alina Faustina, Templar of the Pelor - Level 3 Artillery (Leader)
Medium natural humanoid, human XP 150
HP 38; Bloodied 19 Initiative +2
AC 19; Fortitude 15; Reflex 11; Will 16 Perception +5
Speed 5
Flaming Mace to the Face (fire, weapon) • At-Will
Attack: Melee 1 (one creature); +10 vs. AC
Hit: 1d8 + 6 fire damage.
Bright Ray (implement, radiant) • At-Will
Attack: Ranged 10 (one creature); +8 vs. Reflex
Hit: 1db + 6 radiant damage, and the target takes a -2 penalty to attack rolls until the start of the Alina’s next turn.
Suns Blessing (fire, healing) • Encounter
Effect: One ally within 5 squares of the sunpriest regains 10 hit points.
Until the end of the Alina’s next turn, that ally deals 5 extra fire
damage with its melee attacks, and any enemy that hits that ally with a
melee attack takes 5 fire damage.
Skills: Endurance +7, Heal +10, Religion +7, Streetwise +9
Str 12 (+2) Dex 12 (+2) Wis 18 (+5)
Con 14 (+3) Int 10 (+1) Cha 16 (+4)
Alignment unaligned
Languages: Common, Elven
Equipment: mace, chainmail, holy symbol
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