Alluria Publishing and Remarkable Races


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Added these two races and Alluria to the EN World 4E 3rd party publishers Wiki page.

4E 3rd Party Publishers - ENWiki

From the RPG now previews they look great! The artwork is rich and looks as though you are using all origonal art and no stock art. Hope the content is just as good. At least they seem like they could be some interesting races to play.

-benensky

Thank you for the adding Alluria Pub. to the Wiki pages, and thank you for the complements. Yes, the artwork is all original, from great new artists from all over the world. Benjamin Barnes (Obitu) is from Australia, Visilis Zikos (Oakling) is from Greece, and Tomasso Galmacci (Mogogol race, coming soon) is from Italy. We wanted to give each race its own distinctive feel and look--something that stock art could not accomplish.

I am very happy that Alluria's products are so far so well recieved, that means there will be many more!
 

I'm not exactly sure where would be best to leave this feedback, but...

Uh, to be perfectly frank the Obitu is horrendously overpowered. +4 to a stat is something that's not found in official 4e D&D races for a reason, and while it's possible that a high stat could balance out with some of the races which offer more powerful abilities, these guys have +5 to their fortitude defense too. (And well, I haven't read the Mogogol but I gather from the preview that they've also got +4 to a stat...)

While the PDF looks quite good, I have to say the content is direly lacking because it's so overpowered as to not be usable.
 

While the PDF looks quite good, I have to say the content is direly lacking because it's so overpowered as to not be usable.

I dunno, it breaks with PHB I, certainly, but, not to change the subject, if it comes to power creep and disregard for precedent, have you looked at the basic defenses of the Invoker?

I tend to accept the author's statement in The Mogogol that playtesting didn't turn up a gross imbalance, though I would want to see this remain an outlier, not a new acceptable standard, as I agree it's strictly better than the +2/+2 to set abilities or +2 to any chosen ability that the core races get.
 
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these guys have +5 to their fortitude defense too


Only +1, actually.

I don't know if +4 to a stat is overpowered, but I do think it will have the unfortunate effect of greatly reducing the breadth of the race. I imagine that 99% of obitu that actually see play will be rogues or archery rangers, and that's rather boring.
 

I bought the mogogo and the oaklings. Both are nice products. I'd like to see the stats on the sample characters too!

I think these are both worth owning if you are looking for something different for your game. I'm not sure these are for everyone (as PC races), but there are monster stats at the end so you do get monsters too (though the oaklings casting fire spells seemed off to me....).
 

I'm not exactly sure where would be best to leave this feedback, but...

Uh, to be perfectly frank the Obitu is horrendously overpowered. +4 to a stat is something that's not found in official 4e D&D races for a reason, and while it's possible that a high stat could balance out with some of the races which offer more powerful abilities, these guys have +5 to their fortitude defense too. (And well, I haven't read the Mogogol but I gather from the preview that they've also got +4 to a stat...)

While the PDF looks quite good, I have to say the content is direly lacking because it's so overpowered as to not be usable.
THe mogogol's constitution bonus is being errataed shortly, and the file will be updated. In the case of the mogogol, it was an oversight (older material got mixed up with newer material). Hey, it happens, we are all human.

For the obitu, honestly, we play tested this thing to death (no pun intended). The Dex bonus didn't seem to make a lick of difference. Perhaps the advantage is simply a perception left over from previous editions where Ability scores made more of a difference?

As far as it being LACKING because of the stat bonus, the text does give a clear substitution for those that feel exactly as you do. If you don't like or agree with the bonus, feel free to use the alternative ability bonuses that are provided.
 
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Although this doesn't directly apply to 4E D&D, but Star Wars Saga Edition (which was used as a test bed for 4E as we all know) utilizes races with +4 to a single stat. Now that may be comparing apples to oranges, but in the Star Wars RPG, races with +4 to a stat are not considered (necessarily) overpowered. Even though there is no precedent set in the PHB for such races, that does not mean they are out-of-bounds for reasonable races in 4E. Heck, honestly, I'd rather have +2 to two different stats rather than +4 to a single stat. As was previously mentioned, the only negative thing I can think of for such a stat boost is making the race predominantly predisposed to a particular class.
 

Only +1, actually.

...This is my embarassed face. Teaches me to look at PDFs on my old CRT monitor instead of my good LCD monitor.

I don't know if +4 to a stat is overpowered, but I do think it will have the unfortunate effect of greatly reducing the breadth of the race. I imagine that 99% of obitu that actually see play will be rogues or archery rangers, and that's rather boring.

It's "overpowered" in that it's far better than +2 to two stats for those classes and builds which focus on a single main attack stat.

For the obitu, honestly, we play tested this thing to death (no pun intended). The Dex bonus didn't seem to make a lick of difference. Perhaps the advantage is simply a perception left over from previous editions where Ability scores made more of a difference?

It's a +1 to hit and damage on every hit and +1 to AC and Reflex defense over what the previous best guys could get. Now that I see it's only +1 fortitude, not +5, it probably balances out with very good racial abilities offered by other top-tier races. (Elves and their ability to reroll and add 1d4+2 to the second roll once per encounter with two racial feats, Bugbears (acknowledged as overpowered already, I believe) with their constant damage-adder from Oversized and their 1/encounter easy damage adder, etc.)

My apologies for basing my criticism on looking at the stats wrong, but I'm going to maintain that +4 to a stat alone puts a race in the top tier of choices for many classes.
 

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