D&D General Alright, Forgotten Realms junkies! a Q or two.


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The latter still has some meat on its bones! ;)

@Gorg: Here's the Darkenbeast stat block from Scourge of the Sword Coast:

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That'll make it more fun to run encounters with these- I can actually describe them to the players!

I've come across these before over they years, and the concept was just wicked and nasty enough to add tons of flavor- and really make players despise those enemies who created and used them. For the life of me, I couldn't remember any details- just that they were a particularly unpleasant Realms thing. And thus something I HAD to use in a game!
 

Yes.

Seriously, settings are pretty edition neutral. The rules in the places that they show up at all are likely 5.5e, but the setting information in it is pretty much just lore and NPCs, which are easily translatable into any edition. I still use my 3e FR setting book, because as I said, it's pretty much just lore and that book has more of it than anything 5e as put out. Plus, 5.5e is backwards compatible with 5e, so you can use the stuff in it in a purely 5e game anyway.
My thoughts about the 3E Realms setting book exactly. A very well done book. I ended up collecting a ton of the 3E Realms books.

The reason I'm not too interested in the newer stuff, IS the lore. I've grown rather weary and jaded of the world shaking events that always herald a new edition. My game will be set in the earlier Realms- the one I was excited to explore. There's a lifetime of gaming there, already.
 

My thoughts about the 3E Realms setting book exactly. A very well done book. I ended up collecting a ton of the 3E Realms books.

The reason I'm not too interested in the newer stuff, IS the lore. I've grown rather weary and jaded of the world shaking events that always herald a new edition. My game will be set in the earlier Realms- the one I was excited to explore. There's a lifetime of gaming there, already.
There haven’t really been any world shaking events for around 12 years now, and the last one reset most things to how they were if 3e. Where things have been changed, its been evolutional, to make some things that looked dated more relevant and playable.
 

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